LOGIN
User Name
Password
Remember me


Register...Forgot password?
Main menu
Leagues
Gonzaga
Blue Max
Cartagena
Wooden Ships...
King Me!
VampiRing
Forum Message
Previous messagePost a replyNext message

Country:US
Membership23years 139days ago.
Last Login14h 53' ago.
Last Move21h 54' ago.
Electro is currently Offline!Send a mail to Electro


Message header
Area/Game:Wooden Ships & Iron Men
Topic:Suggestions, improvement, critics
Subject:Re: Light breeze and changing to full sails
Posted by: Electro - 4years 169days ago.
Message text
KapteinKnutsen wrote:
Electro wrote:

KapteinKnutsen wrote:




I somewhat like the 'reinterpreted' rule, whether that was what was in the mind of the creators of the game or not. That would be:

  • There are no restrictions on changing from battle sails to full sails, except that you can't be missing a rigging section.

  • If you didn't move from your bow hex in the previous movement execution phase, then your movement is restricted by
    1) you have to move one hex straight before you can turn (already in place)
    2) you lose a turning factor (this too)
    3) if you have full sails, you can only use your full sails movement allowance if you go straight ahead, no turns. Otherwise you'll have to use your battle sails movement allowance. (new)

    This means that ships already on full sails would be restricted by (3), whereas currently they are only restricted by (1) and (2).

    I have no idea if this is tricky to implement or not. If too much trouble, then I am with Electro and vote for just ditching (3) altogether.


  • I don't know that I like #3. I like that I can now beat upwind 2 hexs instead of just 1.


    But #3 would not affect that? Unless you mean side-step, so you need to turn? But you wouldn't be able to do so with a SOL anyway, because of#2?

    --- Message edited by KapteinKnutsen

    Yes, I meant sidestep. hmm, I see your point.

    Back to the messages list
    Messages thread
    Posting elapsed timePosted bySubject

    4years 177days KapteinKnutsen [WS&IM][IDEAS] Light breeze and changing to full sails
    4years 177days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
    4years 172days Longneck Re: [WS&IM][IDEAS] Light breeze and changing to full sails
     4years 171days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
    4years 170days Electro Re: [WS&IM][IDEAS] Light breeze and changing to full sails
     4years 170days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
      4years 169days Electro Re: [WS&IM][IDEAS] Light breeze and changing to full sails
      4years 169days Electro Re: [WS&IM][IDEAS] Light breeze and changing to full sails
      4years 169days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
       4years 169days Electro Re: [WS&IM][IDEAS] Light breeze and changing to full sails
      4years 168days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
    Next thread
    Posting elapsed timePosted bySubject

    4years 168days pokerguy [BM][TOUR] Late War League
    Previous thread
    Posting elapsed timePosted bySubject

    4years 177days gugliandalf [BM][IDEAS] Scoring system: multiplayer kill, score multiplier
    4years 176days pokerguy Re: [BM][IDEAS] Scoring system: multiplayer kill, score multiplier
     4years 175days gugliandalf Re: [BM][IDEAS] Scoring system: multiplayer kill, score multiplier
    Page generated in: 24.60938 milliseconds.