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Country:NO
Membership13years 22days ago.
Last Login146days 20h ago.
Last Move201days 21h ago.
KapteinKnutsen is currently Offline!


Message header
Area/Game:Wooden Ships & Iron Men
Topic:Suggestions, improvement, critics
Subject: Light breeze and changing to full sails
Posted by: KapteinKnutsen - 4years 177days ago.
Message text
There is this issue that a SOL on battle sails cannot move in a light breeze, but it can move with full sails. However, a ship that did not move in the previous turn is required to move one hex straight in order to change to full sails. Hence once a SOL with battle sails stops, it is unable to change to full sails, and is left immobile until the wind increases.

As far as I understand, this is in accordance with the original rules, so fixing it needs a house rule. But I think it needs fixing, as it is one of those (quite few) things that both makes no sense and affects game play in a negative way.

I am not sure what the best house rule would be, but perhaps someone already knows of one that works well? It is also a question of what is easiest to implement, of course.

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4years 177days KapteinKnutsen [WS&IM][IDEAS] Light breeze and changing to full sails
4years 177days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
4years 172days Longneck Re: [WS&IM][IDEAS] Light breeze and changing to full sails
 4years 171days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
4years 170days Electro Re: [WS&IM][IDEAS] Light breeze and changing to full sails
 4years 170days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
  4years 169days Electro Re: [WS&IM][IDEAS] Light breeze and changing to full sails
  4years 169days Electro Re: [WS&IM][IDEAS] Light breeze and changing to full sails
  4years 169days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
   4years 169days Electro Re: [WS&IM][IDEAS] Light breeze and changing to full sails
  4years 168days KapteinKnutsen Re: [WS&IM][IDEAS] Light breeze and changing to full sails
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4years 168days pokerguy [BM][TOUR] Late War League
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4years 177days gugliandalf [BM][IDEAS] Scoring system: multiplayer kill, score multiplier
4years 176days pokerguy Re: [BM][IDEAS] Scoring system: multiplayer kill, score multiplier
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