LOGIN
User Name
Password
Remember me


> Not a member yet?
> Forgot your password?
Main menu
Preferred site
Get Firefox!
Forum Message
Country:CX
Personal Data:Male, born: June 17 1960
HomePage or other cool site:http://www.boardgamegeek.com
Membership19years 88days ago.
Last Login3years 150days ago.
Last Move4years 307days ago.
derekticus is currently Offline!

Message header
Area/Game:Wooden Ships & Iron Men
1Topic:How to play
Subject:Re: Resolving melees
Posted by: derekticus - 5years 127days ago.
Message text
KapteinKnutsen wrote:
Electro wrote:


The more common version of the bug occurs when two Ships both send an OBP to a single target Ship, and the single Ship OBPs one or both of their opponents. In this case, there exists the possibility that the code is NOT doing the boarding as a single melee, as the rules state. Multiple OBPs coming at a single target are to be treated as one OBP; therefore, even if the target ship sends counter OBPs at each enemy Ship, it is to be fought as one big melee.


I can't contribute anything to the question about bugs, so I will focus on the rules, which do not seem to be very clear on the issue. They do say that (A) if several OBPs are boarding the same ship, their total melee strengths are added together, and (B) if two opposing ships are sending OBPs to capture each other, they must melee. This could be taken to mean that the code is correct, so to speak, i.e. that in the example you mention the OBPs that cross path should be resolved as separated melees first, before combining OBPs. Or it could be taken to mean that OBPs should always be combined, when targeted at the same ship. I used to think the latter, but even in the board game that leads to a bit of a mess when lots of ships are grapled together. Say French ships F1, F2, F3 all attack English ship E1, while E1 together with English ship E2 together attack F1. How would this be resolved?


This is an interesting question, as it is NOT specified in the board games' rules at all as far as i remember.
The board game has only 2 Player scenarios, and having a 3rd or 4th Nation in a battle was never addressed.

I guess you would do the "join both OBPs together" to see if the defenders were forced to surrender. Casualties to the combined OBP would be taken half from each Nation, with the larger taking any extra losses. If the defenders end up surrendering, maybe then the 2 Nations' OBPs would melee on the surrendered Ship as if the 2 Ships were boarding each other with OBPs.

A rule would need to be invented for this occurrence...

  • Derek
  • Messages thread
    Posting elapsed timePosted bySubject

    5years 127days KapteinKnutsen Resolving melees
    5years 127days Electro Re: Resolving melees
    5years 127days KapteinKnutsen Re: Resolving melees
     5years 127days derekticus Re: Resolving melees
      5years 127days KapteinKnutsen Re: Resolving melees
       5years 126days KapteinKnutsen Re: Resolving melees
    5years 127days Electro Re: Resolving melees
    5years 122days BlueDragon Re: Resolving melees
    Page generated in: 21.09375 milliseconds.