Electro wrote:
The more common version of the bug occurs when two Ships both send an OBP to a single target Ship, and the single Ship OBPs one or both of their opponents. In this case, there exists the possibility that the code is NOT doing the boarding as a single melee, as the rules state. Multiple OBPs coming at a single target are to be treated as one OBP; therefore, even if the target ship sends counter OBPs at each enemy Ship, it is to be fought as one big melee.
I can't contribute anything to the question about bugs, so I will focus on the rules, which do not seem to be very clear on the issue. They do say that (A) if several OBPs are boarding the same ship, their total melee strengths are added together, and (B) if two opposing ships are sending OBPs to capture each other, they must melee. This could be taken to mean that the code is correct, so to speak, i.e. that in the example you mention the OBPs that cross path should be resolved as separated melees first, before combining OBPs. Or it could be taken to mean that OBPs should always be combined, when targeted at the same ship. I used to think the latter, but even in the board game that leads to a bit of a mess when lots of ships are grapled together. Say French ships F1, F2, F3 all attack English ship E1, while E1 together with English ship E2 together attack F1. How would this be resolved? |