Message text I wouldn't have any objection to making it optional or a longer time between, as long as it's there. We've always tried to keep the rules intact except where they're ambiguous or unworkable as an online game.
A lot of people have voiced dislike for the wind change, but I love it. It adds a whole other level of unpredictability to the game. Idea: make the turns between possible changes random, like the wind!
Also, the wind can't change to a completely opposite direction (right BlueDragon?). According to the rules, it can turn 120 degrees (two hex sides) from, say, east to NW, but not east to west. And it can only go up or down in speed one step at a time. |
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