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City:Crown Point, IN US
Personal Data:Male,
Membership18years 148days ago.
Last Login12years 288days ago.
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Message header
Area/Game:Wooden Ships & Iron Men
1Topic:Bugs and Improvements
Subject:Re: Wind Shifts!
Posted by: Ogrebait2 - 13years 121days ago.
Message text
Electro wrote:
I know the current code implements the written rules but it seems many players agree that:

1) Wind changes too often.
2) The direction is too random.


Proposed:

1) Only check for a wind change once every 4 turns.

2) Only allow the wind to change direction by 1 compass point in either direction.
(If it's heading N, then it can only change to NE or NW. If it's heading N it's not allowed to completely reverse direction and change to S or SE or SW on that turn.)
Only six compass points on a hex map. I think you get the idea.

Thoughts for or against?
Is this hard to code?

I think it will make the game much more enjoyable.


Ditto. That or make wind shifts optional. I've had quite a few games become frustratingly chaotic due to wind shifts.
Messages thread
Posting elapsed timePosted bySubject

13years 122days Electro Wind Shifts!
13years 121days Ogrebait2 Re: Wind Shifts!
13years 121days Longneck Re: Wind Shifts!
 13years 121days Electro Re: Wind Shifts!
13years 120days TomSlade Re: Wind Shifts!
13years 120days Electro Re: Wind Shifts!
 13years 119days Longneck Re: Wind Shifts!
13years 119days BlueDragon Re: Wind Shifts!
 13years 119days TomSlade Re: Wind Shifts!
  13years 118days TomSlade Re: Wind Shifts!
   13years 118days Longneck Re: Wind Shifts!
   13years 118days Electro Re: Wind Shifts!
   13years 104days BlueDragon Re: Wind Shifts!
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