BlueDragon wrote:
a) -1 for a winning side player losing all ships and scoring no points => Not liked because, especially in Captain games, you could lose your only ship without making points and still prove valuable to your coalition.
b) +1 to every winning player with ships in case of "overwhelming victory" => according to the same reasoning as before, why not giving +1 to those who sacrificed their ship for their coalition?
c) +1 to the non-winning side player who scored most => This is not liked in 1 vs 1 leagues (it should not be awarded if there is only 1 non-winning player)
So given the current feedback we might:
eliminate a) change b) so that it applies to the whole coalition, without checking if people have still ships or not fix c) so that it does not apply to 1 vs 1 leagues.
I could live with that.
However, the 3-1 scoring in 1 vs 1 league due to c) made me think that it might be interesting to have a different score for "close matches".. something like "marginal victory" in BM. Maybe make a 2 point victory if your coalition scores less than 30% more than the other coalitions?
So score 2 league points for a "close" game rather than have a bonus point for an overwhelming victory? If that's what you're suggesting, either sounds good to me. |