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City:Argenta IT
Personal Data:Male, born: July 31 1965
Membership21years 214days ago.
Last Login19years 51days ago.
Last Move16years 287days ago.
akaisuisei is currently Offline!Send a mail to akaisuisei

Message header
Area/Game:Wooden Ships & Iron Men
1Topic:Bugs and Improvements
Subject:Re: [WS&IM][BUG] surrender by immobility new rule not working as expected?
Posted by: akaisuisei - 20years 263days ago.
Message text
Just another problem...

Now demasted ships block incoming fire, even riggings aimed fire ! They block it ...with nothing!
Furthermore the AI pick them as "best target" (I think becouse of the damage) so they soak a wonderful amount of fire ...with nothing!

It's just like the "invisible gyrocopter syndrome" that years ago stormed "Warhammer Fantasy Battle"

A - "My Ultra-elite giant-sized cavalry unit declare a end-game charge against your helpless dwarven artillery"

B - "Sorry, you can't, I moved my invisible gyrocopter just in front of your cavalry"

A - "Mmmm... Well, so I will charge your gyrocopter now and your artillery next turn"

B - "Sorry again, but --invisible machines cannot be charged or fired upon until they shoot-- and I never shoot!"

A - "Hu? ...Ok, My cavalry will simply move...

B - "Sorry, cavalry can't turn 90to move away and can't touch enemy units without a charge"

A - "May I shoot?"

B - "Of course, at the nearest unit... this mean you can shoot at my units closer than the Gyrocopter I just stuck 1 mm away from your cavalry"

---

Please...avoid this!

I have a game while my ships are on both sides of a enemy line, with a demasted ship ... and all (all) my fire automatically aim to the demasted ship's riggings, while opponent's pound me... and to close to 5 hexes I need to take at least 2 rakes for free...

I suggest to fix this, her's a couple of possible solutions... just 2... cents :

1 - Riggingless ships no longer qualify for "Best target" against incoming fire --aimed to rigging-- (less impact)

2 - Rigging aimed fire does no more take in account riggingless targets (allowing to shoot upon them) and hit rigged ships behind. (final solution)

Messages thread
Posting elapsed timePosted bySubject

20years 265days Resisti [WS&IM][BUG] surrender by immobility new rule not working as expected?
20years 265days Nick Re: [WS&IM][BUG] surrender by immobility new rule not working as expected?
20years 265days Resisti Re: [WS&IM][BUG] surrender by immobility new rule not working as expected?
 20years 264days Nick Re: [WS&IM][BUG] surrender by immobility new rule not working as expected?
20years 264days TrevorWigwam Re: [WS&IM][BUG] surrender by immobility new rule not working as expected?
 20years 264days akaisuisei Re: [WS&IM][BUG] surrender by immobility new rule not working as expected?
  20years 264days blert Re: [WS&IM][BUG] surrender by immobility new rule not working as expected?
   20years 264days Regis Re: [WS&IM][BUG] surrender by immobility new rule not working as expected?
    20years 263days akaisuisei Re: [WS&IM][BUG] surrender by immobility new rule not working as expected?
     20years 263days akaisuisei Re: [WS&IM][BUG] surrender by immobility new rule not working as expected?
      20years 262days akaisuisei Re: [WS&IM][BUG] surrender by immobility new rule not working as expected?
       20years 262days Nick Re: [WS&IM][BUG] surrender by immobility new rule not working as expected?
        20years 262days Ensign Re: [WS&IM][BUG] surrender by immobility new rule not working as expected?
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