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City:North York CA
Personal Data:Male, born: March 09 1968
HomePage or other cool site:http://https://worldofwarships.com/
Membership19years 226days ago.
Last Login1h 30' ago.
Last Move4days ago.
dcr66 is currently Online!Send a mail to dcr66


Message header
Area/Game:Blue Max
Topic:Rules
Subject:Re: Proposal
Posted by: dcr66 - 16years 106days ago.
Message text
RoyBrown wrote:
BlackSheep wrote:
RoyBrown wrote:
I thought about a "Ace bonus" to insert when you choose the scenario you want to play, in similar way of double fuel option.
After this what remains to do is to modify the combat table for example.
I am not expert in SW creating, so I am asking the help of more skilled people to understand if it is possible or not.
The proposal of +1 on guns dice is not the only... it could think to some other thing more easy to implement... It could be fun to play
I understood what you want to say, but my point was: "Who should get it? The one that creates the scenario or a casual player?"
If it is casual, and discovered by you when you get the pilot at the start of the scenario, and by the other players when you shoot for the first time, it can be fun, if it is a self assigned bonus ...

One possibility is to create new fixed scenarios with defined bonus. In this way all players before to accept the game know it.
I am thinking to the "Baron last fly" scenario where only Richthofen could have the bonus.


You cannot replicate the skill of the pilot. Some of these less balanced scenarios or situation can turn out victorious when you have a skilled player flying the weaker side. No amount of bonus can properly replace the skill.

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16years 108days RoyBrown [BM][RULES] Proposal
16years 108days dcr66 Re: [BM][RULES] Proposal
16years 108days markrendl Re: [BM][RULES] Proposal
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