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City:Cartagena ES
Personal Data:Male, born: September 19 1978
Membership20years 313days ago.
Last Login15years 33days ago.
Last Move15years 19days ago.
Heggers is currently Offline!Send a mail to Heggers


Message header
Area/Game:Blue Max
Topic:Squadrons
Subject: Victory Conditions
Posted by: Heggers - 15years 158days ago.
Message text
At Flying Misfits we've been debating how the final result of a squadron match can be adjudicated. How can you determine the winner in a completely impartial manner?

We understand that Airbourne Anarchy use three Victory Conditions:
1 - Average score of two sides
2 - Total Scores
3 - Total Kills

I suggested that numbers 1 and 2 would always yield the same result, so 2 could be used alone - I hope I am understanding this correctly.

In which case, a team that met conditions 2 and 3 could be said to obtain a Comprehensive Victory. A team that obtained one but drew on the other could obtain Partial Victory. And if a team obtained one but lost the other it would be a draw.

However, there were strong feelings that points are pointless and that measuring the difference between Kills and Killed was more realistic (a variation of condition 3).

Obviously, a totally impartial measure would require some level of consensus among the other squadrons, and while this cannot ever be complete, WHAT DOES EVERYONE THINK?

There must be many squadron matches where it gets tough to decide (not that ours ever will be )

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15years 158days Heggers [BM][SQD] Victory Conditions
15years 158days markrendl Re: [BM][SQD] Victory Conditions
 15years 157days arkon Re: [BM][SQD] Victory Conditions
  15years 157days markrendl Re: [BM][SQD] Victory Conditions
   15years 157days GraysGhost Re: [BM][SQD] Victory Conditions
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     15years 156days arkon Re: [BM][SQD] Victory Conditions
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       15years 155days GraysGhost Re: [BM][SQD] Victory Conditions
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15years 157days RoyBrown [BM][RULES] Proposal
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