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City:Cairn-Dum IM
Personal Data:Male, born: January 11 1967
Membership19years 68days ago.
Last Login15years 122days ago.
Last Move15years 77days ago.
FENRIS is currently Offline!Send a mail to FENRIS


Message header
Area/Game:Blue Max
Topic:Rules
Subject:Re: "Fuel! What is it good for?
Posted by: FENRIS - 16years 351days ago.
Message text
FENRIS wrote:
imdog wrote:
gugliandalf wrote:
Absolutley nothing!"

Apart from the (mis)quote from Edwin Starr, I want to tell you something that happened to me.

A couple of days ago, I played BM tabletop with three other people. As I was the only experienced player and others varied from played-a-lot-but-long-ago to played-couple-of-times to firs-time, we decided not to use fuel. Planes were A DVII, a DXII, an SE5a and a XIII. I never ever played BM without fuel rules.

My! What a game!

Everybody, everybody enjoyed his plane far far more than usual! What a pleasure is to zoom around at leisure! And the guy on the DVII wasn't the more thrilled, you should have seen the greenhorn on the XIII zooming around!

My point is: BM without fuel is quite a different game, as it is without special damage and burst length. So I think that introducing a variant (an indipendent flag) "without fuel" is a GREAT idea.

Now comes the other side of the coin: how to avoid endless games? Because I'll tell you: a 1 vs. 1 game with experienced players would last forever. There are some ways.

1. Ammo. With ammo limit (say 20 boxes, without lewis rules), game limit crawls back.

2. Gane turns number. As we set a time limit for maneuver selection when we set up a game, we can set a turn limit, say from 20 to 40 game turns.

3. No-blood limit.Let's say that, if a game proceeds for, say, 10 game turns without a single shot being fired, the game is over (a little like the "2nd turn not completed" rule, only the game is over, not deleted.

So, that's it. I know it's a gauntlet, and that there are technical issues with it, but I couldn't resist, as it was a really new game experience, and with a game that i sure know top to bottom and upside down.


Interesting alternative. I would go for the ammo option. And beside the current setting, the user can choose fire/not fire in his round. The game will be running in a fun way I am guessing.

P.
Normally I would say; "If it ain't broke don't fix it".
But Gug's idea is intriguing, particularly in regards to....skip that, lets talk about "Ammo limitations".
The diamond in Gug's crown of insight.
If we were to consider implementable historical accuracies to our beloved chip-dusted, moldy, beer and Koole-Aide wrinkled game of games, would not that be among the first considerations?
'Cause I gotta say when a Sopwith Camel can match bullet for bullet my prop stuttered belt fed dual Spandaus, I....am.. nice to kittens.
Ammo limits? Based on date and plane model?
Brilliant!
Boomp! (Deferring only to Phillip)

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16years 354days gugliandalf [BM][RULES] "Fuel! What is it good for?
16years 354days tlamb67 Re: [BM][RULES] "Fuel! What is it good for?
16years 354days Nick Re: [BM][RULES] "Fuel! What is it good for?
16years 354days saltylog Re: [BM][RULES] "Fuel! What is it good for?
16years 354days dcr66 Re: [BM][RULES] "Fuel! What is it good for?
16years 353days gugliandalf Re: [BM][RULES] "Fuel! What is it good for?
16years 354days ksnake Re: [BM][RULES] "Fuel! What is it good for?
16years 353days gugliandalf Re: [BM][RULES] "Fuel! What is it good for?
16years 325days gugliandalf Re: [BM][RULES] "Fuel! What is it good for?
 16years 108days Mad_Bomber Re: [BM][RULES] "Fuel! What is it good for?
16years 353days Templars Re: [BM][RULES] "Fuel! What is it good for?
16years 353days gugliandalf Re: [BM][RULES] "Fuel! What is it good for?
16years 351days FENRIS Re: [BM][RULES] "Fuel! What is it good for?
 16years 346days mjk1964 Re: [BM][RULES] "Fuel! What is it good for?
16years 351days imdog Re: [BM][RULES] "Fuel! What is it good for?
16years 108days Mad_Bomber Re: [BM][RULES] "Fuel! What is it good for?
16years 351days imdog Re: [BM][RULES] "Fuel! What is it good for?
16years 351days FENRIS Re: [BM][RULES] "Fuel! What is it good for?
16years 351days FENRIS Re: [BM][RULES] "Fuel! What is it good for?
16years 351days Bombadil Re: [BM][RULES] "Fuel! What is it good for?
16years 346days gugliandalf Re: [BM][RULES] "Fuel! What is it good for?
16years 108days Nick Re: [BM][RULES] "Fuel! What is it good for?
 16years 107days markrendl Re: [BM][RULES] "Fuel! What is it good for?
 16years 105days gugliandalf Re: [BM][RULES] "Fuel! What is it good for?
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