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City:Indiana US
Personal Data:Male, born: June 30 1963
Membership20years 204days ago.
Last Login12' 50" ago.
Last Move1h 21' ago.
Longneck is currently Online!Send a mail to Longneck


Message header
Area/Game:General
Topic:Site-maintenance and Administration
Subject:Re: Debugging might be turned on occasionally.
Posted by: Longneck - 287days 2h ago.
Message text
It's also showing more hull and crew than are available, for example 15/10 hull. The numbers look like the adjustments for advanced games. Go to the first turn of any (advanced) game and it will show, as an example, 15/10 hull and 24/12 crew. For advanced games, hulls are increased by 50% and crews are doubled -- that seems to be what it's confused about.

It also seems to be showing only the fore guns, but is calculating the correct hit table for the entire broadside (including the invisible aft guns).

I haven't checked basic or simplified games.

Hope that helps.

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288days 7h Electro [SYS] Debugging might be turned on occasionally.
288days 3h Longneck Re: [SYS] Debugging might be turned on occasionally.
 287days 2h Longneck Re: [SYS] Debugging might be turned on occasionally.
  286days 11h Electro Re: [SYS] Debugging might be turned on occasionally.
  286days 9h Electro Re: [SYS] Debugging might be turned on occasionally.
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276days Roquie [GZ][OT] Unable access Gonzaga Games
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296days 11h darken [BM][BUG] Tail dmg converted to engine
296days 5h darken Re: [BM][BUG] Tail dmg converted to engine
294days 11h JackAubrey Re: [BM][BUG] Tail dmg converted to engine
294days 10h darken Re: [BM][BUG] Tail dmg converted to engine
289days markrendl Re: [BM][BUG] Tail dmg converted to engine
 288days 11h Electro Re: [BM][BUG] Tail dmg converted to engine
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