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City:Indiana US
Personal Data:Male, born: June 30 1963
Membership20years 204days ago.
Last Login2h 59' ago.
Last Move4h 8' ago.
Longneck is currently Online!Send a mail to Longneck


Message header
Area/Game:General
Topic:Site-maintenance and Administration
Subject:Re: Debugging might be turned on occasionally.
Posted by: Longneck - 288days 5h ago.
Message text
Electro wrote:
It's certainly not best practice, but as I begin my trek back into the code, it is far easier for me to inspect certain things in live. So instead of nice clean messages when the very rare error might occur, you'll see the underlying error messages.

When I finish for the day, I'll turn it off.

Have Fun!
Electro


Thanks for checking it out. In WSIM, I'm seeing differently shaped boxes for crew and such on some ships. Also, it's only showing one set of guns for advanced games. I'll assume that will go away, just wanted to let you know.

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288days 10h Electro [SYS] Debugging might be turned on occasionally.
288days 5h Longneck Re: [SYS] Debugging might be turned on occasionally.
 287days 4h Longneck Re: [SYS] Debugging might be turned on occasionally.
  286days 13h Electro Re: [SYS] Debugging might be turned on occasionally.
  286days 11h Electro Re: [SYS] Debugging might be turned on occasionally.
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276days 3h Roquie [GZ][OT] Unable access Gonzaga Games
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296days 14h darken [BM][BUG] Tail dmg converted to engine
296days 7h darken Re: [BM][BUG] Tail dmg converted to engine
294days 14h JackAubrey Re: [BM][BUG] Tail dmg converted to engine
294days 13h darken Re: [BM][BUG] Tail dmg converted to engine
289days 3h markrendl Re: [BM][BUG] Tail dmg converted to engine
 288days 13h Electro Re: [BM][BUG] Tail dmg converted to engine
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