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City:Indiana US
Personal Data:Male, born: June 30 1963
Membership20years 205days ago.
Last Login3h 57' ago.
Last Move20' 40" ago.
Longneck is currently Online!Send a mail to Longneck


Message header
Area/Game:Wooden Ships & Iron Men
Topic:Scenarios
Subject:Re: melee with extra crew
Posted by: Longneck - 11years 182days ago.
Message text
I assume you’re referring to only be able to use the original crew sections to melee. That’s definitely a problem with Amphion!

A decision was made early on that the online rules here would match as closely as possible the original boardgame rules. A couple exceptions were made for technical limitations and areas where the rules are unclear. This falls into the latter. The rules never specifically disallow extra crew to melee, and it makes sense that they could. But the rules DO say boarding parties MUST be formed from the ship’s crew sections. I remember talking about this during playtesting. I don’t remember for sure, but that was probably the reason for the limitation. I remember some talk, too, about it being reasonable that only a certain number of men could physically fit and fight on the deck of any ship, and the crew section limitation simulated that.

Same thing if that ship is being used as a troop transport – there’s only so much room for guys to jump over to the other ship. Imagine a thousand guys trying to attack from a small frigate. It would take forever for all of them to jump across, so even though there’s a lot of them, they can’t all swing a sword at an enemy at the same time.

So where do the extras stand while they’re waiting to fight? Your guess is as good as mine! Belowdecks maybe? Hang over the side?

It seems logical that extras already onboard could fight, but I can see the space limitation also. Hope that helps!

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11years 184days Swanto [WS&IM][SCE] melee with extra crew
11years 183days Swanto Re: [WS&IM][SCE] melee with extra crew
 11years 182days Longneck Re: [WS&IM][SCE] melee with extra crew
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