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City:Alamo
Membership10years 282days ago.
Last Login6h 1' ago.
Last Move5h 55' ago.
Swanto is currently Offline!Send a mail to Swanto


Message header
Area/Game:Wooden Ships & Iron Men
Topic:Scenarios
Subject:Re: melee with extra crew
Posted by: Swanto - 10years 229days ago.
Message text
Swanto wrote:
In game 744322, my ship (the captured Amphion) has deliberately fouled the enemy frigate. The Amphion is carrying 7 extra crew previously TBP from SAG.

The choice to foul was predicated on the ability to use these extra crew in the ensuing melee.

However, this does not appear to be the case?

If I CAN use these extras, please let me know so that there is only limjavascript:InsertEmoticon('')ited delay in TONGA-land


hey, I found the answer in the basic rules. I don't like it at all, but I found it.

This must be a technical limitation as it makes no sense otherwise. Why wouldn't everybody be available?
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10years 229days Swanto [WS&IM][SCE] melee with extra crew
10years 229days Swanto Re: [WS&IM][SCE] melee with extra crew
 10years 228days Longneck Re: [WS&IM][SCE] melee with extra crew
  10years 227days Swanto Re: [WS&IM][SCE] melee with extra crew
  10years 227days Swanto Re: [WS&IM][SCE] melee with extra crew
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10years 221days Swanto [WS&IM][RULES] "all zeros" in movement phase
10years 220days BlueDragon Re: [WS&IM][RULES] "all zeros" in movement phase
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  10years 218days derekticus Re: [WS&IM][RULES] "all zeros" in movement phase
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10years 231days SuperPippo [BM][SCE] Remember last move
10years 229days imdog Re: [BM][SCE] Remember last move
 10years 229days SuperPippo Re: [BM][SCE] Remember last move
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