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City:Alamo
Membership11years 236days ago.
Last Login3h 52' ago.
Last Move3h 49' ago.
Swanto is currently Offline!Send a mail to Swanto


Message header
Area/Game:Wooden Ships & Iron Men
Topic:Scenarios
Subject:Re: melee with extra crew
Posted by: Swanto - 11years 183days ago.
Message text
Swanto wrote:
In game 744322, my ship (the captured Amphion) has deliberately fouled the enemy frigate. The Amphion is carrying 7 extra crew previously TBP from SAG.

The choice to foul was predicated on the ability to use these extra crew in the ensuing melee.

However, this does not appear to be the case?

If I CAN use these extras, please let me know so that there is only limjavascript:InsertEmoticon('')ited delay in TONGA-land


hey, I found the answer in the basic rules. I don't like it at all, but I found it.

This must be a technical limitation as it makes no sense otherwise. Why wouldn't everybody be available?
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11years 184days Swanto [WS&IM][SCE] melee with extra crew
11years 183days Swanto Re: [WS&IM][SCE] melee with extra crew
 11years 182days Longneck Re: [WS&IM][SCE] melee with extra crew
  11years 182days Swanto Re: [WS&IM][SCE] melee with extra crew
  11years 182days Swanto Re: [WS&IM][SCE] melee with extra crew
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11years 176days Swanto [WS&IM][RULES] "all zeros" in movement phase
11years 175days BlueDragon Re: [WS&IM][RULES] "all zeros" in movement phase
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  11years 172days derekticus Re: [WS&IM][RULES] "all zeros" in movement phase
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11years 186days SuperPippo [BM][SCE] Remember last move
11years 184days imdog Re: [BM][SCE] Remember last move
 11years 184days SuperPippo Re: [BM][SCE] Remember last move
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