HeadMMoid wrote:
Here, a "struck" ship (although sometimes referred to as "sunk," it is not) is one which has lost its hull boxes and surrenders by striking (do not confuse this with a ship which surrenders by player choice). It ceases to move or fire. It can no longer be targeted, and does not block the line of fire. However, it remains an obstacle to movement and may foul other vessels. Finding a historical situation where such a thing would exist is … somewhat difficult. Struck ships could be significant obstacles in a real battle as they would not fire, would drift, would block the line of fire, could foul another vessel, and would be unlikely to sink until after a battle (if at all). Of course, a struck ship would also take up, proportionally, a lot less room than it does in WSIM.
Ok, and, in the basic game on this site, the ship cannot be targeted, it is an obstacle to movement, it can foul other vesells, it does drift. So, what you are saying is almost identical to what the basic game does. I do not recall off hand if the basic game also allows them to block fire or not. Remember, I said basic game, not the simplified game. Two different versions. |