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City:Waukesha US
Personal Data:Male, born: October 29 1970
Membership21years 168days ago.
Last Login18years 101days ago.
Last Move17years 168days ago.
hazard_53188 is currently Offline!Send a mail to hazard_53188

Message header
Area/Game:Wooden Ships & Iron Men
1Topic:How to play
Subject:Re: [WS&IM][RULES] no shot?
Posted by: hazard_53188 - 20years 267days ago.
Message text
Resisti wrote:
hazard_53188 wrote:
There seems to be a lot of confusion about why ships don't shoot some time. I suspect this really just comes down to too many penalties driving the combat chart below 0.

Is it possible to show a ship’s combat calculations in the activity box even if the result is less than 0? This could be similar to what is done in Blue Max.


For example:

Befford targeted Conquerant's Rigging. Hdt:-1 (Guns:0, Crew:-1) No shot taken.

That would good but the drawback is that you would have way too much events reported in the events box: just imagine a game with 10 ships, where some of them are even in the position to fire from both side; now figure out how long each turn’s event chart would be long



OK. How about having the last turn's combat calculations show in the ship's float over box?
Messages thread
Posting elapsed timePosted bySubject

20years 269days peruzzimax [WS&IM][RULES] no shot?
20years 269days Sabelkatten Re: [WS&IM][RULES] no shot?
20years 268days mvilchez Re: [WS&IM][RULES] no shot?
 20years 268days Nick Re: [WS&IM][RULES] no shot?
  20years 268days hazard_53188 Re: [WS&IM][RULES] no shot?
   20years 268days Resisti Re: [WS&IM][RULES] no shot?
    20years 267days hazard_53188 Re: [WS&IM][RULES] no shot?
20years 268days DBurkeG Re: [WS&IM][RULES] no shot?
 20years 267days Nick Re: [WS&IM][RULES] no shot?
  20years 267days DBurkeG Re: [WS&IM][RULES] no shot?
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