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City:Livorno IT
Personal Data:Male, born: August 12 1964
Membership23years 130days ago.
Last Login18years 61days ago.
Last Move18years 101days ago.
Resisti is currently Offline!

Message header
Area/Game:Wooden Ships & Iron Men
1Topic:How to play
Subject:Re: [WS&IM][RULES] no shot?
Posted by: Resisti - 21years 224days ago.
Message text
hazard_53188 wrote:
Nick wrote:


Maybe you shot both broadsides in a single turn... only one per turn can be reloaded.

Nick.


There seems to be a lot of confusion about why ships don't shoot some time. I suspect this really just comes down to too many penalties driving the combat chart below 0.

Is it possible to show a ship’s combat calculations in the activity box even if the result is less than 0? This could be similar to what is done in Blue Max.


For example:

Befford targeted Conquerant's Rigging. Hdt:-1 (Guns:0, Crew:-1) No shot taken.

That would good but the drawback is that you would have way too much events reported in the events box: just imagine a game with 10 ships, where some of them are even in the position to fire from both side; now figure out how long each turn’s event chart would be long
Messages thread
Posting elapsed timePosted bySubject

21years 225days peruzzimax [WS&IM][RULES] no shot?
21years 225days Sabelkatten Re: [WS&IM][RULES] no shot?
21years 224days mvilchez Re: [WS&IM][RULES] no shot?
 21years 224days Nick Re: [WS&IM][RULES] no shot?
  21years 224days hazard_53188 Re: [WS&IM][RULES] no shot?
   21years 224days Resisti Re: [WS&IM][RULES] no shot?
    21years 223days hazard_53188 Re: [WS&IM][RULES] no shot?
21years 224days DBurkeG Re: [WS&IM][RULES] no shot?
 21years 224days Nick Re: [WS&IM][RULES] no shot?
  21years 223days DBurkeG Re: [WS&IM][RULES] no shot?
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