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City:Leeds UK
Personal Data:Male, born: April 26 1967
HomePage or other cool site:http://www.leedswargamesclub.org.uk
Membership22years 128days ago.
Last Login17years 44days ago.
Last Move17years 198days ago.
Ensign is currently Offline!Send a mail to Ensign

Message header
Area/Game:Wooden Ships & Iron Men
1Topic:How to play
Subject:Re: [WS&IM][RULES] Which version are we playing
Posted by: Ensign - 21years 52days ago.
Message text
akaisuisei wrote:
I still don't know the rules enough, but imho I already noticed a strange effect:

A SOL is near immune to guns and crew hits !

Near every SOL have more than 13+ guns broadsides , sometimes 20+ ... and so many sailors onboard that every (every!) "gun hit" or "crew hit" is absolutely meaningless .

There are so many guns onboard that even one turn before to sink under a concentrated hailstorm of cannoballs, the SOL still have enought firepower to shoot at it's best , wasting any strategy about enemy's ship suffered broadside damage.

The same for the crews, I seen so many SOL (SOL, not "little" ships) sinked... and no one (no one!) ever suffered a single "crew section loss"... this is bad

If a funcion is never activated... it'wasted.

Moreover...

I don't know if the SOL in our scenario are a bunch of "Yamato-like" ships, but I noticed that the sheer firepower of a 13+ broadside ship is enough to turn any attempt to close the distance or to flee away (suffering a rake) into a sure suicide.
The battles are resolved by rakes only, you can stay many turns near a SOL broadside suffering minimum damage just to be vanquished in one broadside if you attempt to close to the enemy.

Judging from my little combat experience, (and rules ignorance ) ...
...maybe that, really, there are too many guns and crew boxes in our ships !

Bye!







This is because the ship data is for the advanced rules, but we are using the basic firing charts, they do not work together. As I have said, every ship with 64 guns and above in the version we are playing is being treated at the largest ship of the period.
Messages thread
Posting elapsed timePosted bySubject

21years 60days Ensign [WS&IM][RULES] Which version are we playing
21years 60days Nick Re: [WS&IM][RULES] Which version are we playing
 21years 56days Ensign Re: [WS&IM][RULES] Which version are we playing
  21years 52days akaisuisei Re: [WS&IM][RULES] Which version are we playing
   21years 52days akaisuisei Re: [WS&IM][RULES] Which version are we playing
   21years 52days BlueDragon Re: [WS&IM][RULES] Which version are we playing
   21years 52days Ensign Re: [WS&IM][RULES] Which version are we playing
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