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Country:NO
Membership12years 64days ago.
Last Login18h 3' ago.
Last Move17h 58' ago.
KapteinKnutsen is currently Offline!


Message header
Area/Game:Wooden Ships & Iron Men
Topic:Program code error
Subject:Re: Anchoring and drifting
Posted by: KapteinKnutsen - 3years 259days ago.
Message text
Electro wrote:
KapteinKnutsen wrote:
Possibly mentioned before, sorry in that case, but anchoring ships still drift.

E.g. in game no. 844209

(spring anchored by bow, in that case)


Yep, its a known 'thing'. Is it a bug? Not sure.
The original rules never specifically call out if an anchored ship drifts or not. Common sense says, duh, it doesn't. The system is currently coded so that if BOTH anchors are down, the ship won't drift. Strong winds! Or perhaps it's a very smooth ocean floor.

Also, not all the original scenarios were in shallow enough water to allow anchoring. In fact, most of the scenarios here shouldn't allow it. But for now, all the scenarios are in shallow water.
We've discussed adding scenarios with Land. But that changes things a little too. Right now our scenarios are all on infinitely large oceans. If we add land, and someone sails up the coast, do we need to code a random coast generator? As you see, there are some more enhancements to be done here and thats when we'll revisit anchoring.


For now, as a house rule, it takes two anchors to prevent drifting in the strong winds on our infinitely large, yet shallow, smooth floored oceans.

--- Message edited by Electro


Thanks!

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3years 261days KapteinKnutsen [WS&IM][BUG] Anchoring and drifting
3years 261days Electro Re: [WS&IM][BUG] Anchoring and drifting
 3years 259days KapteinKnutsen Re: [WS&IM][BUG] Anchoring and drifting
  3years 256days KapteinKnutsen Re: [WS&IM][BUG] Anchoring and drifting
   3years 253days Electro Re: [WS&IM][BUG] Anchoring and drifting
    3years 239days ElPenguino Re: [WS&IM][BUG] Anchoring and drifting
     3years 238days KapteinKnutsen Re: [WS&IM][BUG] Anchoring and drifting
      3years 238days Electro Re: [WS&IM][BUG] Anchoring and drifting
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