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Country:ZA
Membership11years 176days ago.
Last Login1year 64days ago.
Last Move1year 198days ago.
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Message header
Area/Game:Wooden Ships & Iron Men
Topic:Rules
Subject:Re: How are collisions calculated?
Posted by: FurryGut - 11years 43days ago.
Message text
derekticus wrote:

Movement works like this: All ships take their 1st move, check for collisions. Then all ships take their 2nd move, check for collisions, etc.
Backing Sails was unfortunately not programed into this version of the game, so a ship can not "wait" for another to clear.
So a ship's relative speed has nothing to do w/ it.
Oh, yes, and drifting happens after ALL ships have moved.

I hope that helps.

  • Derek


  • Thanks. I think that answers it. The Pirates scenarios are good for experimenting and learning how a chain reaction collision can go horribly wrong.

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    11years 44days FurryGut [WS&IM][RULES] How are collisions calculated?
    11years 43days derekticus Re: [WS&IM][RULES] How are collisions calculated?
     11years 43days FurryGut Re: [WS&IM][RULES] How are collisions calculated?
      11years 42days derekticus Re: [WS&IM][RULES] How are collisions calculated?
       11years 40days Swanto Re: [WS&IM][RULES] How are collisions calculated?
        11years 40days Longneck Re: [WS&IM][RULES] How are collisions calculated?
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           11years 35days Swanto Re: [WS&IM][RULES] How are collisions calculated?
            11years 33days derekticus Re: [WS&IM][RULES] How are collisions calculated?
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