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Country:US
Membership22years 168days ago.
Last Login20years 45days ago.
Last Move16years 330days ago.
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Message header
Area/Game:Wooden Ships & Iron Men
1Topic:Bugs and Improvements
Subject:Re: [WS&IM][BUG] A better random # generator (setting the seed?)
Posted by: Fokker Fodder - 20years 287days ago.
Message text
flying_neko wrote:
Fokker Fodder wrote:
Majority of the games I have played in have abnormal die rolls.


to make statistics you have to take into account all die rolls, not just the abnormal ones.

clearly, all abnormal die rolls are abnormal


But these so-called abnormal sets of die rolls are in fact normal. That was the point I was making. In short, the abnormal sets are in fact to normal when compared to ALL die rolls. So in essense(sp?), they are not abnormal at all.

But what can you expect, a computer can not generate true random numbers.
Messages thread
Posting elapsed timePosted bySubject

20years 288days Fokker Fodder [WS&IM][BUG] A better random # generator (setting the seed?)
20years 288days flying_neko Re: [WS&IM][BUG] A better random # generator (setting the seed?)
 20years 288days Zif Re: [WS&IM][BUG] A better random # generator (setting the seed?)
 20years 287days Fokker Fodder Re: [WS&IM][BUG] A better random # generator (setting the seed?)
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