LOGIN
User Name
Password
Remember me


> Not a member yet?
> Forgot your password?
Main menu
Preferred site
Anno mille
Forum Message
Country:US
Membership23years 124days ago.
Last Login21years 1day ago.
Last Move17years 286days ago.
Fokker Fodder is currently Offline!

Message header
Area/Game:Wooden Ships & Iron Men
1Topic:Bugs and Improvements
Subject:[WS&IM][BUG] A better random # generator (setting the seed?)
Posted by: Fokker Fodder - 21years 244days ago.
Message text
Majority of the games I have played in have abnormal die rolls. For example, in game #497 (in progress) I have rolled 3,4,3,2,3,3. Not exactly normal. Well, maybe if this pattern wasn't repeating.
#497 - 3,2,3,2,3,3
#495 - 2,2,4,2,2,2
#699 - 3,1,2,1,1,4
And in another game where I have gotton two rakes and another good shot I rolled 1,1,1 ... three 1's in a row . True, not uncommon even in real life. But events like this are a common place.

I guess I would not be complaining if the rolls were something like:
5,6,5,5,5,6
or
6,6,4,6,6,5
No, acutally I would. These too would be adnormal.

Lemme roll a six sided die right now and lets see the results:
set1 - 6,3,4,2,6,2
set2 - 1,5,1,4,3,6
set3 - 5,3,6,2,4,4
set4 - 2,2,5,4,6,3

Is there a way to set the seed every other round?

The idea that of computers actually being random
Messages thread
Posting elapsed timePosted bySubject

21years 244days Fokker Fodder [WS&IM][BUG] A better random # generator (setting the seed?)
21years 244days flying_neko Re: [WS&IM][BUG] A better random # generator (setting the seed?)
 21years 244days Zif Re: [WS&IM][BUG] A better random # generator (setting the seed?)
 21years 243days Fokker Fodder Re: [WS&IM][BUG] A better random # generator (setting the seed?)
Page generated in: 21.09375 milliseconds.