Longneck wrote:
Sorry for taking so long, and I've only checked the rules -- I'm still looking at the newbie guide, but wanted to get these out there.
No problem, as you can see the move hasn't happened yet 
Also, I was wondering... will the league scoring rules be updated for WSIM?
Yes, we should update that too!
Here's what I found:
Simplified rules ================
1) "Regardless of its movement allowance, a ship may always turn once per turn." Is that true in simplified? If not, use the Basic language (it's right there).
2) "A ship which has a movement allowance of 0 may still turn in place 60 degrees." EXCEPTION: dismasted ships (?)
3) Rigging hits: "but it can turn once each turn." Exception for dismasted ships here too?
The dismasted ship "special turning" only applies when the ship is drifting. Given that simplified rules have no drifting, dismasted ships can turn every turn.
BASIC rules ===========
1) "In all other cases that might occur, the largest ship (measured by tonnage) wins the hex. Tonnage is shown on the bottom of the ship chart (see above)." This is random now.
Well spotted 
2) "Note that in rare situations it is possible to receive points for causing more than one type of surrender. A ship which loses her crew is worth her full point value, but can still be fired upon. That same ship might strike later, again awarding her full point value to those in the final shot."
Is that still true?
I'm not 100% sure, we should test it. Reading the code, it seems you are awarded points when the ship is made crewless and then when it is surrendered later, more people will share the point prize. This can happen only with the crewless code of course as it's the only condition which allows firing after the ship score has been already awarded.
3) "Single ship scenarios end when one ship surrenders or sinks." No sinking (yet).
True.
BOTH ====
1) Use the new image for struck ships. I can find examples if you need a specific situation.
If you can find replacements for those sunken images, it would be great 
2) "If the closest ship happens to be friendly, the field of fire is blocked " Should be "friendly or surrendered"...
Right.
3) "When all crew squares on a ship are lost, the ship cannot move or fire and surrenders immediately Whoever fired at it receives points accordingly."
Does it surrender? I thought now it's just crewless.
It's just crewless, but it will award points.
4) Gun hits: say something about caronnades destroyed first?
Will do.
5) "The points for a ship forced to strike are split evently" should be "evenly".
Thanks! |