dcr66 wrote:
I was playing a normal game with Karl. HDT was at 0. The 2 turns that it did not shoot, the ship was 1 hex back. Look at the game using the url and backtrack to those turns.
Yeah, I did. My idea was just a shot in the dark. I saw that happen recently in the main site. I've been seeing a lot of instances where ships didn't fire but (I think) should have. I'll start posting them here. |