Muzza wrote:
In the board game there is an optional rule allowing players to write down a message which is delivered a few turns later.
There has been a suggestion to implement a very simple signal flag method of communication. I quite like this idea but I don't know if the programmers intend on doing it or not.
In the mean time it is my understanding that the game should be treated like Blue Max ie do not discuss tactics or movements at all.
We have to allow for some signalling, because that is how the naval was was fought, but should be limited to target, sail in a direction (NE, E, SE, SW, W, NW) and when it is implemented, prepare to board
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