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City:Rochester, NY US
Personal Data:Male, born: December 10 1943
HomePage or other cool site:http://www.boardgamers.org/
Membership19years 333days ago.
Last Login7years 277days ago.
Last Move7years 277days ago.
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Message header
Area/Game:Wooden Ships & Iron Men
1Topic:How to play
Subject:Re: [WS&IM][RULES] Wind
Posted by: SirLindsley - 18years 339days ago.
Message text
Flashrock wrote:
The wind is a constant factor in the limited number of scenarios available. Is there a way to have the wind flucuate? Is this idea unrealistic and naive? The players with plenty of experience probably know the better first moves or best ways to adjust to the other player's moves. The change in wind would provide uncertainity but it would apply to both sides.

As for the point system: A new statistic should be developed giving 100 points for a perfect win with adjustments made accordingly down to zero for a blowout. I've been there. {sniff} A player surrending gives up all his available ships as captured but maintains his percentage of combat, however slim.

Find the thread:
[WS&IM][SYS] When does it move from a test to a success?
That might answer your question.
Messages thread
Posting elapsed timePosted bySubject

18years 340days Flashrock [WS&IM][RULES] Wind
18years 339days SirLindsley Re: [WS&IM][RULES] Wind
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