bkrownd wrote:
I guess the only explanation I can come up with other than a bug in the code is that any friendly ship in range and closer than the enemy target causes that ship to not fire at all, even if it is many hexes away from the line-of-fire to the enemy target. Stupid rule. Hopefully the "advanced" rules will fix this, as well as allowing ships to chose their targets.
This is not a bug. See "How to Play" secton VIII.A.4
It's the way this game was designed. So, you have to use that in your strategy. |