Message text This game definately needs some implememtation of a game ending protocal. Games can go on indefinately if ships lose their rigging, or one player refuses to engage the other.
Solution. 15 turns without a shot being fired ends the game. Turn 75, or 100, ends the game. A game without a shot fired for 3 turns allows all ships to start repairing rigging at 1,2, or 3 rigging a turn? |
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