Forum Message | City: | Crown Point, IN  | | Personal Data: | Male, | | Membership | 17years 191days ago. | | Last Login | 11years 332days ago. | | Last Move | 11years 352days ago. | Ogrebait2 is currently  | Send a mail to Ogrebait2 |
| Message header | Area/Game: | General | | 1Topic: | Bug report | | Subject: | Re: Game 23435 Wind issue | | Posted by: | Ogrebait2 - 13years 265days ago. |
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| Message text Thanks for checking. I didn't realize the odds were that bad for exiting a becalmed condition. Sadly, it tends to muck up a perfectly good game.
So far. I like most of the additional features you've added except the wind rules (I know...... you didn't write the rules). I don't mind a little wind change here and there, but I've had some games with the wind changing practically every 3rd turn and some where it hardly changes at all.
Perhaps a toggle could be added to turn the wind rules on or off during the scenario setup. Otherwise all else seems well.
take care,
Ogre |
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