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Country:US
Membership23years 124days ago.
Last Login21years 1day ago.
Last Move17years 286days ago.
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Message header
Area/Game:Wooden Ships & Iron Men
1Topic:Bugs and Improvements
Subject:Re: [WS&IM][BUG] A better random # generator (setting the seed?)
Posted by: Fokker Fodder - 21years 243days ago.
Message text
flying_neko wrote:
Fokker Fodder wrote:
Majority of the games I have played in have abnormal die rolls.


to make statistics you have to take into account all die rolls, not just the abnormal ones.

clearly, all abnormal die rolls are abnormal


But these so-called abnormal sets of die rolls are in fact normal. That was the point I was making. In short, the abnormal sets are in fact to normal when compared to ALL die rolls. So in essense(sp?), they are not abnormal at all.

But what can you expect, a computer can not generate true random numbers.
Messages thread
Posting elapsed timePosted bySubject

21years 244days Fokker Fodder [WS&IM][BUG] A better random # generator (setting the seed?)
21years 244days flying_neko Re: [WS&IM][BUG] A better random # generator (setting the seed?)
 21years 244days Zif Re: [WS&IM][BUG] A better random # generator (setting the seed?)
 21years 243days Fokker Fodder Re: [WS&IM][BUG] A better random # generator (setting the seed?)
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