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City:Westminster, Colorado US
Personal Data:Male, born: Fabruary 05 1962
HomePage or other cool site:http://grognard.com/titleb.html
Membership21years 134days ago.
Last Login16h 54' ago.
Last Move16h 52' ago.
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Message header
Area/Game:Blue Max
Topic:Suggestions, improvement, critics
Subject:Re: Gliders
Posted by: Troll - 19days 16h ago.
Message text
markrendl wrote:
dcr66 wrote:
Troll wrote:
When an Observer is killed, there is a note, a status, a detail, stating that the Observer has been killed. Okay, that's all well and good. The opposing pilots could actually see the observer slumped over, blood everywhere, etc., during flight operations.

Shouldn't the same be true when a plane is gliding due to engine damage and/or out of fuel?

A plane that is not under power should also be an observable event by opposing pilots. I understand that stall's are events where the pilot cuts most and/or all of the power to the engine but the pilot is prevented from stalling two turns in a row as stalling two turns in a row results in a death spiral for the plane.

How about having a note listing that a plane is gliding, to be listed either the same turn that no power is available or the next turn [i.e. the second turn]? Gliding should be listed as an plane status at some point because pilots could actually see when a plane is gliding.

Troll



For those of us who have played long enough we have reasonable guesses as to who are the gliders on the map. Things like massive damages, late game, and previous moves should tell us whether certain plane is a glider or not. I personally prefer this Fog of War to stay as is.


I agree completely.

IMO it would be difficult, particularly in larger engagements, to discern such a condition.

markrendl


The fog of war is why I suggested that the gliding status not be presented until the second turn of gliding. Gliders in addition to having no functioning engine are also losing altitude, another discernable event that can be seen from a distance. While we don't use technical altitude rules, and I seem to recall that the game does include optional altitude rules [I will have to check my copy], a loss of altitude is readily apparent.

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21days 15h Troll [BM][IDEAS] Gliders
20days 18h dcr66 Re: [BM][IDEAS] Gliders
20days 13h Troll Re: [BM][IDEAS] Gliders
20days 5h darken Re: [BM][IDEAS] Gliders
 19days 16h Troll Re: [BM][IDEAS] Gliders
19days 20h markrendl Re: [BM][IDEAS] Gliders
 19days 16h Troll Re: [BM][IDEAS] Gliders
  15days 17h pokerguy Re: [BM][IDEAS] Gliders
20days 17h Electro Re: [BM][IDEAS] Gliders
 14days 7h markrendl Re: [BM][IDEAS] Gliders
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