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City:Cheshire UK
Personal Data:Male,
HomePage or other cool site:http://www.chimpage.com
Membership22years 79days ago.
Last Login14years 40days ago.
Last Move14years 275days ago.
Lord Locquax is currently Offline!Send a mail to Lord Locquax


Message header
Area/Game:Blue Max
Topic:Program code error
Subject:Re: Jamming guns?
Posted by: Lord Locquax - 19years 118days ago.
Message text
Dante wrote:
Greetings,

In my game 195882, I turn and my Observer fires at enemy.

Range is 3, I have Med burst setting for this range and guns are reported as jammed.
==============================================
7. Dante fired at Lord_Biclopse, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3,Jammed).
6. Dante fired at Lord Locquax, distance 1 with deflection. 7 points. Damage R (Base:7,Stb:+2,1Gun:-2,Defl:-1,Long:+1,Dice:+4).
==============================================

As you can see I fired on Turn 6 (long burst) no probs, but Turn 7 fired (no long burst) but gun jammed.

Is this a bug/problem?


That's so inconsiderate of your guns - firing at me then jamming and saving Lord Biclopse! Now I've got even more holes on my kite to patch up back at the airfield!

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19years 118days Dante [BM][BUG] Jamming guns?
19years 118days ksnake Re: [BM][BUG] Jamming guns?
19years 118days Dante Re: [BM][BUG] Jamming guns?
19years 118days Lord Locquax Re: [BM][BUG] Jamming guns?
19years 118days Wishgamer Re: [BM][BUG] Jamming guns?
 19years 117days pokerguy Re: [BM][BUG] Jamming guns?
 19years 117days Dante Re: [BM][BUG] Jamming guns?
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19years 117days Lord Locquax Re: [BM][BUG] Wrong damage
 19years 117days pokerguy Re: [BM][BUG] Wrong damage
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19years 116days Bombadil Re: [BM][BUG] Wrong damage
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19years 118days sven3012 Re: [VA][SYS] Vampiring Stalemate
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