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City:North of San Fransisco US
Personal Data:Male, born: January 19 1962
HomePage or other cool site:http://www.kongregate.com
Membership23years 110days ago.
Last Login2years 312days ago.
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Message header
Area/Game:Blue Max
Topic:Scenarios
Subject:Re: Tracking victories
Posted by: DBurkeG - 12years 363days ago.
Message text
markrendl wrote:
Hill690 wrote:
It would be cool if we could each define a set of pilots - give a name and side, maybe plane type/era. Then for each game we play we pick which pilot will fly for us.

Each pilots' victories, sorties, game points, and ace-status are kept track of automatically. When the pilot gets shotdown he's done. Perhaps the site keeps track of the top aces, alive and dead.

That means it would make sense to retire from a fight whereas now you just keep plugging away as there is nothing to lose.



We have had campaigns organized and run in similar manner in the past; the last one was a couple of years ago. It takes some work to set up and administer, as it has to be done in conjunction with the website management team. I certainly would like to see another campaign run myself

markrendl



I think a number of us would love to see some form of campaign designed into the game engine. Not knowing what programming is involved... It seems like it wouldn't be too daunting to allow someone to choose a scenario for the campaign, and how many games would be played in the campaign. The number of games would need to be a multiple of the different types of planes per side, so players would have an even chance of success. The differences from our present leagues would be that survival and victories in a row would be the ultimate objective. There could also be a bonus incorporated for ace and double ace if the programmers felt up to it.

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13years Hill690 [BM][SCE] Tracking victories
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