| City: | Bologna (Italy) | | Personal Data: | Male, born: October 24 1976 | | HomePage or other cool site: | http://www.icsm.it | | Membership | 9years 212days ago. | | Last Login | 19h 36' ago. | | Last Move | 19h 35' ago. | Clostermann | This user accept private emails. |
Click for more info.| Country: | (Italy) | | Membership | 21years 123days ago. | | Last Login | 12h 21' ago. | | Last Move | 13h 32' ago. | Lazlo   | This user accept private emails. |
Click for more info.| City: | rome (Italy) | | Membership | 21years 217days ago. | | Last Login | 2days 12h ago. | | Last Move | 2days 12h ago. | mjk1964    | This user accept private emails. |
Click for more info.| Country: | (Christmas Island) | | Personal Data: | Male, born: May 02 1892 | | Membership | 17years 363days ago. | | Last Login | 12h 44' ago. | | Last Move | 17h 20' ago. | mvrichthofen   | This user accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Blue Max has moved. New Blue Max games and leagues are no longer created on this site. Create them on the new YouPlayIt site: https://beta.youplayit.net/play/bluemax (same username and password). Your games in progress here continue normally until they finish. Blue Max si č trasferito. Le nuove partite e leghe di Blue Max non si creano pių su questo sito, ma sul nuovo sito YouPlayIt: https://beta.youplayit.net/play/bluemax (stesso nome utente e stessa password). Le partite in corso qui continuano normalmente fino alla fine. Standard Blue Max Game 879087, Turn 25 - Ended game Situations, Special messages & Tail. Combat Value Table Range in Hexes | | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | | -1 | -1 | -2 | -2 | Short burst | | - | - | - | - | Medium burst | | +1 | +1 | +1 | +2 | Long burst | | +1 | +1 | +2 | +3 | Stability A | | - | - | +1 | +2 | Stability B | | -1 | - | - | +1 | Stability C | | +2 | +2 | +3 | - | Target stalled | | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | | -3 | -2 | -2 | -2 | Attacker's has a single gun | | -3 | -2 | -1 | - | Firing with deflection | | - | +1 | +1 | +2 | Fired at target last turn | | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is a Standard Blue Max game. This means that you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the ADITL: SE5a, DVa and DVII scenario, on a 10x10 hex board, and there are 4 players in this game. This game was created by 281days 20h ago with this short description: This is a league game. This is a Challenge Game. The game ended 246days 12h ago, and Lazlo was the game winner |
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| Current turn: 25 - All events | 24. mjk1964 was shot down by Lazlo. | | 24. Lazlo fired at mjk1964, distance 1 with no deflection. 12 points. Damage RRR (Base:7,Stb:+2,Tail:+2,Fired:+1,Dice:+2). | | 23. Lazlo fired at mjk1964, distance 2 with deflection. 4 points. Damage R (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+6). | | 20. mvrichthofen Retired honorably | | 17. Clostermann fired at mjk1964, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+2,Dice:+2). | | 17. mjk1964 fired at Clostermann, distance 1 with no deflection. 8 points. Damage R (Base:7,Stb:+1,Dice:+2). | | 13. Clostermann fired at mvrichthofen, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,Defl:-2,Dice:+5). | | 13. mjk1964 fired at Clostermann, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3). | | 12. mvrichthofen fired at Lazlo, distance 1 with deflection. 8 points. Damage BR (Base:7,Stb:+2,Defl:-1,Dice:+4). | | 4. mvrichthofen fired at Lazlo, distance 2 with deflection. 3 points. No relevant damages. (Base:4,Stb:+1,Defl:-2,Dice:+1). | | 2. Clostermann fired at mjk1964, distance 2 with no deflection. 5 points. Damage BB (Base:4,Stb:+1,Dice:+4). | | 2. mvrichthofen fired at Lazlo, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,Defl:-2,Dice:+5). | | 2. mjk1964 fired at Clostermann, distance 2 with no deflection. 4 points. Damage R (Base:4,Dice:+6). |
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