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Advanced with no pilot killed chits Blue Max Game 872194, Turn 22 - Ended game
The Map
Situations, Special messages & Tail.
Planes status








Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the Late War quadruple trouble scenario, on a 12x10 hex board, and there are 8 players in this game.
This game was created by 181days 13h ago with this short description: This is a league game. This is a Challenge Game.
The game ended 152days 1h ago, and Gladiatore was the game winner
League info
This game is part of league number: 14151 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1Gladiatore2--Yes1266-
2Lazlo2---945-
3matteo1---634-
4Doorstop0---563-
5BlackSheep0-OutYes411Yes
6dcr660YesOut-25-1-
7Spinal-Tap0YesOut-18-1-
8Lidtsentude0YesOut-17-1-

Victory type: Tactical victory, winning side: Allied.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 22 - All events
21. BlackSheep Retired honorably
15. Gladiatore fired at BlackSheep, distance 1 with deflection. 8 points. Damage R (Base:7,Stb:+2,Speed:-1,Defl:-1,Long:+1,Dice:+3).
14. Spinal-Tap was shot down by Gladiatore.
14. Spinal-Tap's plane fire extinguished.
14. Spinal-Tap damaged by fire.
14. Gladiatore fired at Spinal-Tap, distance 1 with deflection. 9 points. Damage BR (Base:7,Stb:+2,Defl:-1,Long:+1,Dice:+3).
13. Spinal-Tap damaged by fire.
12. dcr66 was shot down by Lazlo.
12. dcr66 was shot down by matteo.
12. Spinal-Tap damaged by fire.
12. Lazlo fired at dcr66, distance 1 with no deflection. 11 points. Damage RR (Base:7,Stb:+2,Tail:+2,Dice:+2).
12. BlackSheep fired at Doorstop, distance 1 with deflection. 9 points. Damage R (Base:7,Stb:+2,1Gun:-2,Defl:-1,Tail:+2,Fired:+1,Dice:+1).
12. matteo fired at dcr66, distance 1 with no deflection. 12 points. Damage RRRR (Base:7,Stb:+2,Tail:+2,Long:+1,Dice:+4).
11. Doorstop's plane fire extinguished.
11. Spinal-Tap damaged by fire.
11. Doorstop damaged by fire.
11. BlackSheep fired at Doorstop, distance 1 with deflection. 8 points. Damage RR (Base:7,Stb:+2,1Gun:-2,Defl:-1,Tail:+2,Dice:+5).
11. Doorstop's plane is on fire.
11. Gladiatore fired at dcr66, distance 1 with deflection. 11 points. Damage RR (Base:7,Stb:+2,Defl:-1,Tail:+2,Long:+1,Dice:+2).
10. Spinal-Tap's plane smoke turned into fire.
10. Lazlo fired at dcr66, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,Defl:-2,Dice:+3).
10. Spinal-Tap fired at Doorstop, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+3).
10. matteo fired at dcr66, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,Speed:-2,Defl:-2,Dice:+6).
10. Doorstop fired at Spinal-Tap, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+1).
10. Spinal-Tap's plane is smoking.
9. Lidtsentude was shot down by Lazlo.
9. Lidtsentude was shot down by Gladiatore.
9. Lazlo fired at Lidtsentude, distance 1 with deflection. 10 points. Damage RRR (Base:7,Stb:+2,Defl:-1,Tail:+2,Dice:+4).
9. Gladiatore fired at Lidtsentude, distance 1 with deflection. 11 points. Damage RRRR (Base:7,Stb:+2,Defl:-1,Tail:+2,Long:+1,Dice:+5).
8. Doorstop fired at Lidtsentude, distance 1 with no deflection. 10 points. Damage BRRR (Base:7,Stb:+2,Long:+1,Dice:+5).
8. Lidtsentude fired at Doorstop, distance 1 with no deflection. 9 points. Damage BR (Base:7,Stb:+2,Dice:+3).
7. Doorstop fired at dcr66, distance 1 with no deflection. 10 points. Damage BRRR (Base:7,Stb:+2,Long:+1,Dice:+5).
7. dcr66 fired at Doorstop, distance 1 with no deflection. 11 points. Damage RRRR (Base:7,Stb:+2,Speed:-1,Tail:+2,Long:+1,Dice:+5).
6. Gladiatore fired at BlackSheep, distance 1 with deflection. 8 points. Damage BR (Base:7,Stb:+2,Defl:-1,Dice:+4).
5. Gladiatore fired at dcr66, distance 1 with no deflection. 8 points. Damage RR (Base:7,Stb:+2,Speed:-1,Dice:+5).
5. Doorstop fired at dcr66, distance 1 with no deflection. 10 points. Damage R (Base:7,Stb:+2,Long:+1,Dice:+1).
5. dcr66 fired at Gladiatore, distance 1 with no deflection. 0 points. No relevant damages. (Base:7,Stb:+2,Long:+1,Jammed).
4. Lazlo fired at Spinal-Tap, distance 3 with deflection. 1 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Dice:+3).
4. dcr66 fired at matteo, distance 3 with deflection. 3 points. Damage B (Base:3,Stb:+1,Defl:-3,Tail:+1,Long:+1,Dice:+2).
2. BlackSheep fired at matteo, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+4).
2. matteo fired at BlackSheep, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+3).
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