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Advanced with no pilot killed chits Blue Max Game 872186, Turn 27 - Ended game
The Map
Situations, Special messages & Tail.
Planes status








Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the Late War quadruple trouble scenario, on a 12x10 hex board, and there are 8 players in this game.
This game was created by 181days 12h ago with this short description: This is a league game. This is a Challenge Game.
The game ended 134days 13h ago, and matteo was the game winner
League info
This game is part of league number: 14151 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1matteo2---1256-
2BlackSheep2---1116-
3Spinal-Tap0-Out-264Yes
4Doorstop0YesOut-413-
5Gladiatore1-OutYes952-
6Lidtsentude0YesOut-38-1-
7dcr660YesOut-35-1-
8Lazlo0YesOut-17-1-

Victory type: Strategic victory, winning side: Allied.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 27 - All events
26. Gladiatore Gladiatore crash down due to consequences of fire damages.
26. Gladiatore's plane fire extinguished.
26. Gladiatore damaged by fire.
25. Gladiatore damaged by fire.
25. matteo fired at Gladiatore, distance 1 with no deflection. 0 points. No relevant damages. (Base:7,Stb:+2,Tail:+2,Fired:+1,Long:+1,Jammed).
24. Gladiatore damaged by fire.
24. BlackSheep fired at Gladiatore, distance 1 with deflection. 8 points. Damage RRR (Base:7,Stb:+2,Defl:-1,Dice:+6).
24. matteo fired at Gladiatore, distance 1 with deflection. 10 points. Damage RR (Base:7,Stb:+2,Defl:-1,Fired:+1,Long:+1,Dice:+3).
24. Gladiatore's plane is on fire.
23. Gladiatore fired at matteo, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+1).
23. matteo fired at Gladiatore, distance 2 with no deflection. 5 points. Damage BB (Base:4,Stb:+1,Dice:+4).
23. Gladiatore's plane is smoking.
22. BlackSheep fired at Gladiatore, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+4).
22. Gladiatore's plane is smoking.
22. Gladiatore fired at BlackSheep, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+4).
21. dcr66 was shot down by BlackSheep.
21. dcr66 was shot down by matteo.
21. BlackSheep fired at dcr66, distance 1 with deflection. 9 points. Damage RRR (Base:7,Stb:+2,Speed:-1,Defl:-1,Tail:+2,Dice:+5).
21. matteo fired at dcr66, distance 2 with no deflection. 7 points. Damage R (Base:4,Stb:+1,Tail:+1,Fired:+1,Dice:+4).
20. Doorstop was shot down by Gladiatore.
20. Gladiatore fired at Doorstop, distance 1 with no deflection. 11 points. Damage RRRRR (Base:7,Stb:+2,Tail:+2,Dice:+6).
20. matteo fired at dcr66, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+2).
18. Gladiatore fired at BlackSheep, distance 1 with deflection. 8 points. Damage RR (Base:7,Stb:+2,Defl:-1,Dice:+5).
17. Doorstop fired at dcr66, distance 1 with no deflection. 12 points. Damage RRRR (Base:7,Stb:+2,Tail:+2,Long:+1,Dice:+4).
17. matteo fired at Gladiatore, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,Defl:-2,Dice:+2).
17. dcr66 fired at Doorstop, distance 1 with no deflection. 10 points. Damage RRRR (Base:7,Stb:+2,Long:+1,Dice:+6).
17. Spinal-Tap Retired honorably
15. BlackSheep fired at dcr66, distance 3 with no deflection. 4 points. Damage R (Base:3,Stb:+1,Dice:+6).
15. Gladiatore fired at matteo, distance 2 with deflection. 2 points. Damage B (Base:4,Stb:+1,Speed:-2,Defl:-2,Tail:+1,Dice:+3).
15. matteo fired at dcr66, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+3).
15. dcr66 fired at BlackSheep, distance 3 with no deflection. 5 points. Damage B (Base:3,Stb:+1,Long:+1,Dice:+3).
14. Lidtsentude was shot down by BlackSheep.
14. Lidtsentude damaged by fire.
14. BlackSheep fired at Lidtsentude, distance 2 with deflection. 3 points. Damage BB (Base:4,Stb:+1,Speed:-2,Defl:-2,Tail:+1,Fired:+1,Dice:+6).
13. Lidtsentude damaged by fire.
13. BlackSheep fired at Lidtsentude, distance 3 with no deflection. 5 points. Damage B (Base:3,Stb:+1,Tail:+1,Dice:+3).
12. Lidtsentude damaged by fire.
11. Lidtsentude damaged by fire.
11. Gladiatore fired at matteo, distance 1 with deflection. 9 points. Damage BR (Base:7,Stb:+2,Speed:-1,Defl:-1,Tail:+2,Dice:+3).
11. Spinal-Tap fired at Lidtsentude, distance 1 with no deflection. 10 points. Damage RR (Base:7,Stb:+2,Long:+1,Dice:+3).
11. Lidtsentude's plane is on fire.
11. Lidtsentude fired at Spinal-Tap, distance 1 with no deflection. 11 points. Damage RRRRR (Base:7,Stb:+2,Tail:+2,Dice:+6).
10. BlackSheep fired at Gladiatore, distance 3 with deflection. 2 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Tail:+1,Dice:+2).
10. Lidtsentude fired at matteo, distance 1 with deflection. 8 points. Damage R (Base:7,Stb:+2,Defl:-1,Dice:+2).
9. Gladiatore fired at Spinal-Tap, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+1).
9. Lidtsentude fired at Spinal-Tap, distance 3 with deflection. 1 points. Damage B (Base:3,Stb:+1,Defl:-3,Dice:+6).
8. Lidtsentude fired at Doorstop, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,Defl:-3,Tail:+1).
7. Gladiatore fired at Doorstop, distance 3 with deflection. 1 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Dice:+1).
7. Lidtsentude fired at Doorstop, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,Defl:-3,Tail:+1).
6. Lidtsentude fired at Doorstop, distance 3 with deflection. 2 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Tail:+1,Dice:+2).
5. Lazlo was shot down by matteo.
5. matteo fired at Lazlo, distance 1 with no deflection. 12 points. Damage BRRR (Base:7,Stb:+2,Tail:+2,Long:+1,Dice:+3).
5. Lidtsentude fired at Doorstop, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,Defl:-2,Dice:+2).
3. Lazlo fired at Doorstop, distance 1 with no deflection. 9 points. Damage RRR (Base:7,Stb:+2,Dice:+5).
3. Doorstop fired at Lazlo, distance 1 with no deflection. 10 points. Damage RRRR (Base:7,Stb:+2,Long:+1,Dice:+6).
2. Lazlo fired at matteo, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+2).
2. matteo fired at Lazlo, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+2).
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