City:Oxford (United Kingdom)
Personal Data:Male, born: December 30 1964
Membership22years 90days ago.
Last Login12h 16' ago.
Last Move12h 14' ago.
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City:Cork (Ireland)
Personal Data:Male, born: January 01 1970
HomePage or other cool site:http://sites.google.com/site/historicalbattlescork/
Membership20years 66days ago.
Last Login51days 1h ago.
Last Move67days 9h ago.
higheagle This user accept private emails.

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City:kent (United Kingdom)
Personal Data:Male, born: March 25 1964
HomePage or other cool site:http://www.justgiving.com/andywheeler2
Membership21years 354days ago.
Last Login44days 10h ago.
Last Move17days 16h ago.
wheelnut This user accept private emails.

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Advanced with no pilot killed chits Blue Max Game 870841, Turn 40 - Ended game
The Map
Situations, Special messages & Tail.
Planes status



Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the WWI campaign (part 2) scenario, on a 10x8 hex board, and there are 3 players in this game.
This game was created by 242days 17h ago with this short description: This is a league game. This is a Challenge Game.
The game ended 184days 11h ago, and wheelnut was the game winner
League info
This game is part of league number: 14093 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1wheelnut0--Yes1031-
2Doorstop0--Yes661-
3higheagle0-Out-360Yes

Victory type: Draw, winning side: None.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 40 - All events
37. wheelnut fired at Doorstop, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3,Long:+1).
36. wheelnut fired at Doorstop, distance 2 with deflection. 2 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Long:+1,Dice:+2).
36. Doorstop fired at wheelnut, distance 2 with deflection. 0 points. No relevant damages. (Base:4,1Gun:-2,Defl:-2,Jammed).
35. wheelnut's plane fire extinguished.
35. wheelnut damaged by fire.
34. Doorstop's plane fire extinguished.
34. wheelnut's plane smoke turned into fire.
34. Doorstop damaged by fire.
34. wheelnut fired at Doorstop, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3,Long:+1).
33. Doorstop damaged by fire.
33. wheelnut fired at Doorstop, distance 1 with deflection. 7 points. Damage BR (Base:7,Stb:+2,1Gun:-2,Defl:-1,Long:+1,Dice:+5).
32. Doorstop damaged by fire.
32. Doorstop fired at wheelnut, distance 1 with no deflection. 8 points. Damage BR (Base:7,Stb:+1,1Gun:-2,Fired:+1,Long:+1,Dice:+4).
32. wheelnut's plane is smoking.
32. wheelnut fired at Doorstop, distance 1 with no deflection. 9 points. Damage RR (Base:7,Stb:+2,1Gun:-2,Fired:+1,Long:+1,Dice:+4).
32. Doorstop's plane is on fire.
31. Doorstop fired at wheelnut, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,1Gun:-3).
31. wheelnut fired at Doorstop, distance 3 with no deflection. 3 points. Damage B (Base:3,Stb:+1,1Gun:-3,Tail:+1,Long:+1,Dice:+4).
30. wheelnut fired at Doorstop, distance 3 with no deflection. 2 points. Damage B (Base:3,Stb:+1,1Gun:-3,Long:+1,Dice:+3).
27. higheagle Retired honorably
26. wheelnut fired at higheagle, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,1Gun:-2,Tail:+1,Long:+1,Dice:+3).
25. wheelnut fired at Doorstop, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2).
24. wheelnut fired at higheagle, distance 3 with no deflection. 1 points. Damage B (Base:3,Stb:+1,1Gun:-3,Dice:+5).
23. wheelnut fired at Doorstop, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2).
22. Doorstop fired at wheelnut, distance 1 with no deflection. 9 points. Damage BR (Base:7,Stb:+1,Long:+1,Dice:+3).
22. wheelnut fired at Doorstop, distance 1 with no deflection. 7 points. Damage BB (Base:7,Stb:+2,1Gun:-2,Dice:+2).
19. wheelnut fired at Doorstop, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+2).
17. higheagle's plane fire extinguished.
17. higheagle damaged by fire.
16. higheagle damaged by fire.
16. wheelnut fired at Doorstop, distance 2 with deflection. 2 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Fired:+1,Dice:+5).
16. Doorstop fired at wheelnut, distance 2 with deflection. 3 points. Damage B (Base:4,Defl:-2,Tail:+1,Dice:+5).
15. higheagle damaged by fire.
15. wheelnut fired at Doorstop, distance 2 with deflection. 2 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Fired:+1,Dice:+5).
14. higheagle's plane smoke turned into fire.
14. wheelnut fired at Doorstop, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+1).
14. Doorstop fired at wheelnut, distance 2 with deflection. 2 points. Damage B (Base:4,Defl:-2,Dice:+6).
14. higheagle fired at wheelnut, distance 2 with no deflection. 3 points. Damage B (Base:4,1Gun:-2,Long:+1,Dice:+5).
14. wheelnut fired at higheagle, distance 2 with no deflection. 5 points. Damage BB (Base:4,Stb:+1,1Gun:-2,Tail:+1,Fired:+1,Dice:+4).
14. higheagle's plane is smoking.
13. wheelnut fired at higheagle, distance 3 with no deflection. 2 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Tail:+1,Dice:+1).
11. wheelnut fired at Doorstop, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+4).
10. Doorstop fired at wheelnut, distance 2 with deflection. 2 points. Damage B (Base:4,Defl:-2,Dice:+3).
8. wheelnut fired at Doorstop, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+1).
7. higheagle fired at wheelnut, distance 1 with no deflection. 7 points. Damage B (Base:7,Stb:+1,1Gun:-2,Long:+1,Dice:+1).
7. wheelnut fired at higheagle, distance 1 with no deflection. 7 points. Damage BR (Base:7,Stb:+2,1Gun:-2,Dice:+5).
6. Doorstop fired at wheelnut, distance 3 with no deflection. 3 points. Damage B (Base:3,Dice:+4).
6. wheelnut fired at Doorstop, distance 3 with no deflection. 1 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Dice:+2).
3. wheelnut fired at higheagle, distance 1 with deflection. 5 points. Damage B (Base:7,Stb:+2,Speed:-1,1Gun:-2,Defl:-1,Dice:+3).
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