City:Milano (Italy)
Membership18years 269days ago.
Last Login10' 18" ago.
Last Move7' 7" ago.
JackSparrow This user accept private emails.

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City:Scottsdale, AZ (United States)
Personal Data:Male, born: July 02 1970
Membership14years 297days ago.
Last Login124days 16h ago.
Last Move130days 18h ago.
jtbourke This user accept private emails.

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City:Cagliari (Italy)
Personal Data:Male, born: June 29 1966
Membership1year 161days ago.
Last Login18' 57" ago.
Last Move10h 34' ago.
Nkosu This user accept private emails.

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Advanced with no pilot killed chits Blue Max Game 870829, Turn 36 - Ended game
The Map
Situations, Special messages & Tail.
Planes status



Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the WWI campaign (part 2) scenario, on a 10x8 hex board, and there are 3 players in this game.
This game was created by 242days 15h ago with this short description: This is a league game. This is a Challenge Game.
The game ended 240days 15h ago, and JackSparrow was the game winner
League info
This game is part of league number: 14093 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1JackSparrow1--Yes1285-
2jtbourke0-OutYes541Yes
3Nkosu0YesOut-17-1-

Victory type: Tactical victory, winning side: Allied.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 36 - All events
35. jtbourke Retired honorably
32. JackSparrow fired at jtbourke, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3).
28. JackSparrow fired at jtbourke, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3).
23. jtbourke fired at JackSparrow, distance 2 with no deflection. 4 points. Damage B (Base:4,Dice:+3).
23. JackSparrow fired at jtbourke, distance 2 with no deflection. 3 points. Damage B (Base:4,Stb:+1,1Gun:-2,Dice:+5).
18. Nkosu was shot down by JackSparrow.
18. JackSparrow fired at Nkosu, distance 1 with deflection. 10 points. Damage RRR (Base:7,Stb:+2,1Gun:-2,Defl:-1,Tail:+2,Fired:+1,Long:+1,Dice:+4).
17. JackSparrow fired at Nkosu, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Tail:+1,Fired:+1,Dice:+3).
16. JackSparrow fired at jtbourke, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3).
16. JackSparrow fired at Nkosu, distance 2 with no deflection. 4 points. Damage B (Base:4,Stb:+1,1Gun:-2,Tail:+1,Dice:+4).
13. JackSparrow fired at Nkosu, distance 1 with deflection. 7 points. Damage B (Base:7,Stb:+2,1Gun:-2,Defl:-1,Long:+1,Dice:+1).
12. JackSparrow fired at Nkosu, distance 1 with deflection. 7 points. Damage R (Base:7,Stb:+2,1Gun:-2,Defl:-1,Long:+1,Dice:+4).
11. JackSparrow fired at Nkosu, distance 1 with deflection. 7 points. Damage R (Base:7,Stb:+2,1Gun:-2,Defl:-1,Long:+1,Dice:+3).
10. JackSparrow fired at jtbourke, distance 2 with deflection. 2 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Fired:+1,Dice:+6).
10. jtbourke fired at JackSparrow, distance 2 with deflection. 4 points. Damage B (Base:4,Defl:-2,Tail:+1,Fired:+1,Dice:+1).
9. JackSparrow fired at jtbourke, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+3).
9. jtbourke fired at JackSparrow, distance 2 with deflection. 3 points. No relevant damages. (Base:4,Defl:-2,Tail:+1,Dice:+1).
8. JackSparrow fired at Nkosu, distance 1 with deflection. 10 points. Damage RRR (Base:7,Stb:+2,Stall:+3,1Gun:-2,Defl:-1,Long:+1,Dice:+4).
7. JackSparrow fired at jtbourke, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3).
7. jtbourke fired at JackSparrow, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3).
6. JackSparrow fired at Nkosu, distance 1 with deflection. 7 points. Damage BR (Base:7,Stb:+2,1Gun:-2,Defl:-1,Long:+1,Dice:+5).
5. jtbourke fired at JackSparrow, distance 1 with no deflection. 9 points. Damage RRR (Base:7,Stb:+1,Long:+1,Dice:+5).
5. JackSparrow fired at jtbourke, distance 1 with no deflection. 7 points. Damage RR (Base:7,Stb:+2,Speed:-1,1Gun:-2,Long:+1,Dice:+6).
4. JackSparrow fired at Nkosu, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3).
4. Nkosu fired at JackSparrow, distance 3 with deflection. 0 points. No relevant damages. (Base:3,1Gun:-3,Defl:-3).
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