| City: | Oxford (United Kingdom) | | Personal Data: | Male, born: December 30 1964 | | Membership | 23years 97days ago. | | Last Login | 8days 12h ago. | | Last Move | 2h 22' ago. | Doorstop   | This user does not accept private emails. |
Click for more info.| City: | Rome (Italy) | | Personal Data: | Male, born: December 20 1967 | | HomePage or other cool site: | http://https://ko-fi.com/tizianodeb/shop | | Membership | 23years 140days ago. | | Last Login | 21days 15h ago. | | Last Move | 6days 4h ago. | Gladiatore      | This user accept private emails. |
Click for more info.| City: | Milano (Italy) | | Membership | 19years 276days ago. | | Last Login | 1h 22' ago. | | Last Move | 1h 19' ago. | JackSparrow | This user accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Blue Max has moved. New Blue Max games and leagues are no longer created on this site. Create them on the new YouPlayIt site: https://beta.youplayit.net/play/bluemax (same username and password). Your games in progress here continue normally until they finish. Blue Max si č trasferito. Le nuove partite e leghe di Blue Max non si creano pių su questo sito, ma sul nuovo sito YouPlayIt: https://beta.youplayit.net/play/bluemax (stesso nome utente e stessa password). Le partite in corso qui continuano normalmente fino alla fine. Advanced with no pilot killed chits Blue Max Game 870824, Turn 22 - Ended game Situations, Special messages & Tail. Combat Value Table Range in Hexes | | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | | -1 | -1 | -2 | -2 | Short burst | | - | - | - | - | Medium burst | | +1 | +1 | +1 | +2 | Long burst | | +1 | +1 | +2 | +3 | Stability A | | - | - | +1 | +2 | Stability B | | -1 | - | - | +1 | Stability C | | +2 | +2 | +3 | - | Target stalled | | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | | -3 | -2 | -2 | -2 | Attacker's has a single gun | | -3 | -2 | -1 | - | Firing with deflection | | - | +1 | +1 | +2 | Fired at target last turn | | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the WWI campaign (part 2) scenario, on a 10x8 hex board, and there are 3 players in this game. This game was created by 1year 249days ago with this short description: This is a league game. This is a Challenge Game. The game ended 1year 221days ago, and Doorstop was the game winner |
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| Current turn: 22 - last 8 turns events | 21. Gladiatore was shot down by Doorstop. | | 21. Gladiatore damaged by fire. | | 21. Doorstop fired at Gladiatore, distance 1 with no deflection. 12 points. Damage BRRR (Base:7,Stb:+1,Tail:+2,Fired:+1,Long:+1,Dice:+3). | | 20. Gladiatore damaged by fire. | | 20. Gladiatore fired at JackSparrow, distance 1 with deflection. 7 points. Damage R (Base:7,Stb:+2,1Gun:-2,Defl:-1,Fired:+1,Dice:+3). | | 20. Doorstop fired at Gladiatore, distance 1 with deflection. 11 points. Damage RRRR (Base:7,Stb:+1,Defl:-1,Tail:+2,Fired:+1,Long:+1,Dice:+5). | | 20. JackSparrow fired at Gladiatore, distance 1 with deflection. 9 points. Damage RR (Base:7,Stb:+1,1Gun:-2,Defl:-1,Tail:+2,Fired:+1,Long:+1,Dice:+4). | | 20. Gladiatore's plane is on fire. | | 19. Gladiatore fired at JackSparrow, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2,Fired:+1). | | 19. Doorstop fired at Gladiatore, distance 2 with deflection. 2 points. Damage B (Base:4,Defl:-2,Dice:+6). | | 19. JackSparrow fired at Gladiatore, distance 2 with deflection. 2 points. Damage B (Base:4,1Gun:-2,Defl:-2,Tail:+1,Fired:+1,Dice:+4). | | 18. Gladiatore fired at JackSparrow, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3). | | 18. JackSparrow fired at Gladiatore, distance 3 with deflection. 0 points. No relevant damages. (Base:3,1Gun:-3,Defl:-3,Tail:+1). | | 17. Gladiatore fired at JackSparrow, distance 2 with deflection. 2 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Fired:+1,Dice:+1). | | 17. Doorstop fired at Gladiatore, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3). | | 16. Gladiatore fired at JackSparrow, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+6). | | 14. Gladiatore fired at JackSparrow, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3). |
See full history |
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