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Advanced with no pilot killed chits Blue Max Game 870503, Turn 41 - Ended game
The Map
Situations, Special messages & Tail.
Planes status





Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the WWI campaign (part 5) scenario, on a 10x10 hex board, and there are 5 players in this game.
This game was created by 1year 259days ago with this short description: This is a league game. This is a Challenge Game.
The game ended 1year 241days ago, and rainbow was the game winner
League info
This game is part of league number: 14092 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1rainbow2YesOutYes1335-
2higheagle0---733-
3dcr661--Yes982-
4Spinal-Tap0YesOut-29-1-
5jtbourke0YesOut-27-1-

Victory type: Tactical victory, winning side: Allied.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 41 - All events
36. higheagle's plane smoke extinguished.
36. dcr66 fired at higheagle, distance 2 with deflection. 3 points. Damage B (Base:4,1Gun:-2,Defl:-2,Tail:+1,Fired:+1,Long:+1,Dice:+2).
36. higheagle's plane is smoking.
35. dcr66 fired at higheagle, distance 2 with deflection. 3 points. Damage B (Base:4,1Gun:-2,Defl:-2,Tail:+1,Fired:+1,Long:+1,Dice:+4).
34. dcr66 fired at higheagle, distance 1 with deflection. 6 points. Damage BR (Base:7,Stb:+1,1Gun:-2,Defl:-1,Long:+1,Dice:+6).
32. higheagle's plane fire extinguished.
32. higheagle damaged by fire.
32. dcr66 fired at higheagle, distance 2 with deflection. 1 points. No relevant damages. (Base:4,1Gun:-2,Defl:-2,Long:+1,Dice:+1).
31. higheagle damaged by fire.
30. higheagle's plane smoke turned into fire.
29. higheagle fired at dcr66, distance 2 with no deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Jammed).
29. dcr66 fired at higheagle, distance 2 with no deflection. 3 points. Damage B (Base:4,1Gun:-2,Long:+1,Dice:+5).
29. higheagle's plane is smoking.
23. jtbourke was shot down by rainbow.
23. rainbow was shot down by dcr66.
23. dcr66 fired at higheagle, distance 3 with deflection. 0 points. No relevant damages. (Base:3,1Gun:-3,Defl:-3).
23. rainbow fired at dcr66, distance 2 with no deflection. 4 points. Damage BB (Base:4,Stb:+1,1Gun:-2,Fired:+1,Dice:+5).
23. dcr66 fired at rainbow, distance 2 with no deflection. 4 points. Damage BB (Base:4,1Gun:-2,Tail:+1,Long:+1,Dice:+5).
23. rainbow fired at jtbourke, distance 2 with no deflection. 6 points. Damage R (Base:4,Stb:+1,1Gun:-2,Tail:+1,Fired:+1,Long:+1,Dice:+5).
22. rainbow fired at dcr66, distance 2 with deflection. 2 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Fired:+1,Dice:+4).
22. higheagle fired at dcr66, distance 1 with deflection. 12 points. Damage RR (Base:7,Stb:+2,Defl:-1,Tail:+2,Fired:+1,Long:+1,Dice:+1).
22. rainbow fired at jtbourke, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,1Gun:-2,Tail:+1,Fired:+1,Dice:+2).
21. dcr66 fired at higheagle, distance 2 with deflection. 0 points. No relevant damages. (Base:4,1Gun:-2,Defl:-2).
21. rainbow fired at dcr66, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+3).
21. higheagle fired at dcr66, distance 2 with deflection. 3 points. No relevant damages. (Base:4,Stb:+1,Defl:-2,Dice:+1).
21. rainbow fired at jtbourke, distance 2 with no deflection. 4 points. Damage B (Base:4,Stb:+1,1Gun:-2,Tail:+1,Dice:+3).
19. dcr66 fired at higheagle, distance 3 with deflection. 0 points. No relevant damages. (Base:3,1Gun:-3,Defl:-3).
17. jtbourke fired at rainbow, distance 3 with no deflection. 3 points. Damage B (Base:3,Dice:+3).
17. rainbow fired at jtbourke, distance 3 with no deflection. 1 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Dice:+3).
14. Spinal-Tap was shot down by rainbow's observer.
14. rainbow fired at Spinal-Tap, distance 1 with deflection. 7 points. Damage BR (Base:7,Stb:+2,1Gun:-2,Defl:-1,Long:+1,Dice:+5).
14. jtbourke fired at rainbow, distance 2 with deflection. 2 points. No relevant damages. (Base:4,Defl:-2,Dice:+1).
13. Spinal-Tap fired at rainbow, distance 1 with no deflection. 10 points. Damage BRRR (Base:7,Stb:+1,Speed:-1,Tail:+2,Long:+1,Dice:+5).
13. rainbow fired at Spinal-Tap, distance 1 with no deflection. 8 points. Damage R (Base:7,Stb:+2,1Gun:-2,Long:+1,Dice:+3).
12. rainbow fired at Spinal-Tap, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3).
12. higheagle fired at jtbourke, distance 3 with no deflection. 5 points. Damage R (Base:3,Stb:+1,Tail:+1,Dice:+5).
11. rainbow fired at Spinal-Tap, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2,Jammed).
11. Spinal-Tap fired at rainbow, distance 2 with deflection. 3 points. No relevant damages. (Base:4,Defl:-2,Tail:+1,Dice:+1).
10. dcr66 fired at rainbow, distance 1 with deflection. 6 points. Damage R (Base:7,Stb:+1,1Gun:-2,Defl:-1,Long:+1,Dice:+4).
10. rainbow fired at dcr66, distance 1 with deflection. 0 points. No relevant damages. (Base:7,Stb:+2,1Gun:-2,Defl:-1,Fired:+1,Long:+1,Jammed).
10. rainbow fired at jtbourke, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3).
9. rainbow fired at dcr66, distance 1 with deflection. 6 points. Damage B (Base:7,Stb:+2,Speed:-1,1Gun:-2,Defl:-1,Long:+1,Dice:+1).
9. rainbow fired at Spinal-Tap, distance 1 with deflection. 6 points. Damage B (Base:7,Stb:+2,Speed:-1,1Gun:-2,Defl:-1,Long:+1,Dice:+2).
7. dcr66 fired at rainbow, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Speed:-2,1Gun:-2,Defl:-2).
7. rainbow fired at dcr66, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2).
6. dcr66 fired at rainbow, distance 2 with no deflection. 2 points. No relevant damages. (Base:4,1Gun:-2,Dice:+2).
6. rainbow fired at dcr66, distance 2 with no deflection. 5 points. Damage R (Base:4,Stb:+1,1Gun:-2,Tail:+1,Long:+1,Dice:+5).
5. dcr66 fired at rainbow, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Speed:-3,1Gun:-3,Defl:-3).
4. dcr66 fired at rainbow, distance 1 with deflection. 5 points. Damage R (Base:7,Stb:+1,Speed:-1,1Gun:-2,Defl:-1,Long:+1,Dice:+5).
4. rainbow fired at dcr66, distance 1 with deflection. 6 points. Damage BB (Base:7,Stb:+2,Speed:-1,1Gun:-2,Defl:-1,Long:+1,Dice:+3).
3. Spinal-Tap's plane fire extinguished.
3. Spinal-Tap damaged by fire.
3. higheagle fired at Spinal-Tap, distance 1 with deflection. 9 points. Damage RR (Base:7,Stb:+2,Defl:-1,Fired:+1,Dice:+4).
2. Spinal-Tap's plane smoke turned into fire.
2. higheagle fired at Spinal-Tap, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+3).
2. Spinal-Tap's plane is smoking.
2. Spinal-Tap fired at higheagle, distance 3 with no deflection. 3 points. Damage BB (Base:3,Dice:+6).
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