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Advanced with no pilot killed chits Blue Max Game 869119, Turn 39 - Ended game
The Map
Situations, Special messages & Tail.
Planes status








Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the It's a long way to Tipperary scenario, on a 12x10 hex board, and there are 8 players in this game.
This game was created by 318days 2h ago with this short description: This is a league game. This is a Challenge Game.
The game ended 250days 9h ago, and Bebser was the game winner
League info
This game is part of league number: 14043 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1Bebser1-Out-1054Yes
2Doorstop1-Out-904Yes
3Grosnounou0-Out-443-
4darken0-Out-293Yes
5wheelnut0YesOutYes650-
6BlackSheep0-Out-540Yes
7Spinal-Tap0-Out-520Yes
8higheagle0YesOut-45-1-

Victory type: Tactical victory, winning side: German.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 39 - All events
38. Spinal-Tap Retired honorably
38. Bebser Retired honorably
31. Doorstop Retired honorably
31. BlackSheep Retired honorably
30. higheagle was shot down by Bebser.
30. Bebser fired at higheagle, distance 1 with no deflection. 9 points. Damage BRRR (Base:7,Stb:+1,1Gun:-2,Tail:+2,Fired:+1,Dice:+6).
29. Bebser fired at higheagle, distance 2 with no deflection. 3 points. Damage B (Base:4,1Gun:-2,Tail:+1,Dice:+3).
27. wheelnut was shot down by Doorstop.
27. Doorstop fired at wheelnut, distance 1 with no deflection. 9 points. Damage BR (Base:7,Stb:+1,Long:+1,Dice:+3).
27. wheelnut fired at Doorstop, distance 1 with no deflection. 7 points. Damage BR (Base:7,Stb:+2,1Gun:-2,Dice:+5).
27. Grosnounou Retired
26. Spinal-Tap fired at Grosnounou, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+3).
26. Doorstop fired at higheagle, distance 3 with no deflection. 4 points. Damage BB (Base:3,Tail:+1,Dice:+5).
24. Bebser fired at wheelnut, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+1,1Gun:-2,Tail:+2,Fired:+1,Dice:+1).
24. Spinal-Tap fired at Grosnounou, distance 3 with deflection. 1 points. Damage B (Base:3,Stb:+1,Defl:-3,Dice:+6).
24. wheelnut fired at Bebser, distance 1 with no deflection. 10 points. Damage RRRR (Base:7,Stb:+2,Stall:+3,1Gun:-2,Dice:+6).
23. Bebser fired at wheelnut, distance 1 with deflection. 7 points. Damage B (Base:7,Stb:+1,1Gun:-2,Defl:-1,Tail:+2,Dice:+1).
22. BlackSheep fired at Doorstop, distance 3 with deflection. 1 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Dice:+2).
19. Bebser fired at BlackSheep, distance 1 with deflection. 5 points. Damage R (Base:7,Stb:+1,1Gun:-2,Defl:-1,Dice:+6).
19. Grosnounou fired at wheelnut, distance 1 with no deflection. 9 points. Damage BR (Base:7,Stb:+1,Long:+1,Dice:+3).
19. wheelnut fired at Grosnounou, distance 1 with no deflection. 7 points. Damage B (Base:7,Stb:+2,1Gun:-2,Dice:+1).
18. darken Retired honorably
16. darken fired at BlackSheep, distance 2 with deflection. 1 points. Damage B (Base:4,1Gun:-2,Defl:-2,Fired:+1,Dice:+5).
16. Doorstop fired at wheelnut, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+1,Long:+1,Dice:+2).
16. wheelnut fired at Doorstop, distance 1 with no deflection. 7 points. Damage R (Base:7,Stb:+2,1Gun:-2,Dice:+4).
15. darken fired at BlackSheep, distance 1 with deflection. 5 points. Damage BB (Base:7,Stb:+1,1Gun:-2,Defl:-1,Dice:+4).
15. Bebser fired at BlackSheep, distance 3 with no deflection. 1 points. No relevant damages. (Base:3,1Gun:-3,Tail:+1,Dice:+3).
15. higheagle fired at Doorstop, distance 1 with deflection. 6 points. Damage R (Base:7,Stb:+2,Speed:-1,1Gun:-2,Defl:-1,Long:+1,Dice:+4).
15. wheelnut fired at Grosnounou, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3).
14. Bebser fired at BlackSheep, distance 3 with deflection. 0 points. No relevant damages. (Base:3,1Gun:-3,Defl:-3).
14. Grosnounou fired at BlackSheep, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3).
14. BlackSheep fired at darken, distance 1 with deflection. 11 points. Damage RRRRR (Base:7,Stb:+2,Defl:-1,Tail:+2,Fired:+1,Dice:+6).
13. darken fired at BlackSheep, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Speed:-2,1Gun:-2,Defl:-2,Fired:+1).
13. Doorstop fired at wheelnut, distance 2 with no deflection. 4 points. Damage B (Base:4,Dice:+1).
13. wheelnut fired at Doorstop, distance 2 with no deflection. 3 points. Damage B (Base:4,Stb:+1,1Gun:-2,Dice:+2).
13. BlackSheep fired at darken, distance 2 with deflection. 5 points. Damage BB (Base:4,Stb:+1,Defl:-2,Tail:+1,Fired:+1,Dice:+4).
12. darken fired at BlackSheep, distance 2 with deflection. 0 points. No relevant damages. (Base:4,1Gun:-2,Defl:-2).
12. higheagle fired at darken, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+2).
12. BlackSheep fired at darken, distance 2 with deflection. 3 points. No relevant damages. (Base:4,Stb:+1,Defl:-2,Dice:+1).
10. darken fired at BlackSheep, distance 1 with deflection. 4 points. Damage BB (Base:7,Stb:+1,Speed:-1,1Gun:-2,Defl:-1,Dice:+5).
10. Bebser fired at wheelnut, distance 1 with deflection. 5 points. Damage R (Base:7,Stb:+1,1Gun:-2,Defl:-1,Dice:+6).
10. Spinal-Tap fired at Doorstop, distance 1 with no deflection. 10 points. Damage RR (Base:7,Stb:+2,Long:+1,Dice:+3).
10. Doorstop fired at Spinal-Tap, distance 1 with no deflection. 9 points. Damage RRR (Base:7,Stb:+1,Long:+1,Dice:+5).
9. Bebser fired at higheagle, distance 3 with no deflection. 3 points. Damage B (Base:3,Dice:+3).
9. higheagle fired at Bebser, distance 3 with no deflection. 1 points. Damage B (Base:3,Stb:+1,1Gun:-3,Dice:+6).
9. wheelnut fired at Bebser, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+2).
9. BlackSheep fired at darken, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+1).
8. darken fired at Spinal-Tap, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Speed:-3,1Gun:-3,Defl:-3).
8. Grosnounou fired at BlackSheep, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3).
8. wheelnut fired at darken, distance 3 with no deflection. 2 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Tail:+1,Dice:+1).
7. darken fired at wheelnut, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Speed:-2,1Gun:-2,Defl:-2).
7. wheelnut fired at Bebser, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3,Tail:+1).
6. Bebser fired at Spinal-Tap, distance 3 with deflection. 1 points. Damage B (Base:3,Defl:-3,Tail:+1,Dice:+5).
6. Grosnounou fired at BlackSheep, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3,Jammed).
6. wheelnut fired at darken, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+5).
5. darken fired at BlackSheep, distance 2 with deflection. 0 points. No relevant damages. (Base:4,1Gun:-2,Defl:-2).
5. darken fired at higheagle, distance 2 with no deflection. 2 points. Damage B (Base:4,1Gun:-2,Dice:+4).
5. higheagle fired at Grosnounou, distance 1 with no deflection. 7 points. Damage RR (Base:7,Stb:+2,Speed:-1,1Gun:-2,Long:+1,Dice:+6).
5. Grosnounou fired at higheagle, distance 1 with no deflection. 9 points. Damage BRRR (Base:7,Stb:+1,Long:+1,Dice:+6).
5. wheelnut fired at Doorstop, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+1).
3. higheagle fired at Doorstop, distance 3 with no deflection. 1 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Dice:+3).
3. Doorstop fired at higheagle, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Speed:-3).
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