City:Vaduz (Liechtenstein)
HomePage or other cool site:http://www.news.li/
Membership19years 322days ago.
Last Login1h 13' ago.
Last Move2' 55" ago.
_tak_tak_tak_ This user accept private emails.

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City:Cork (Ireland)
Personal Data:Male, born: January 01 1970
HomePage or other cool site:http://sites.google.com/site/historicalbattlescork/
Membership20years 66days ago.
Last Login50days 21h ago.
Last Move67days 5h ago.
higheagle This user accept private emails.

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Advanced with no pilot killed chits Blue Max Game 868960, Turn 26 - Ended game
The Map
Situations, Special messages & Tail.
Planes status


Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the Aug 17 - Runner Vs. Dancer - 2 players scenario, on a 12x10 hex board, and there are 2 players in this game.
This game was created by 326days 8h ago with this short description: This is a league game. This is a Challenge Game.
The game ended 319days 13h ago, and higheagle was the game winner
League info
This game is part of league number: 14033 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1higheagle0---441-
2_tak_tak_tak_0-Out-350Yes

Victory type: Marginal victory, winning side: Allied.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 26 - All events
25. _tak_tak_tak_ Retired honorably
18. _tak_tak_tak_ fired at higheagle, distance 1 with no deflection. 9 points. Damage BR (Base:7,Fired:+1,Long:+1,Dice:+3).
18. higheagle fired at _tak_tak_tak_, distance 1 with no deflection. 10 points. Damage RRRR (Base:7,Stb:+1,Fired:+1,Long:+1,Dice:+6).
17. _tak_tak_tak_ fired at higheagle, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Stb:-1,Speed:-3,Long:+1).
17. higheagle fired at _tak_tak_tak_, distance 3 with no deflection. 3 points. Damage B (Base:3,Dice:+5).
11. higheagle fired at _tak_tak_tak_, distance 2 with deflection. 3 points. Damage B (Base:4,Defl:-2,Long:+1,Dice:+2).
2. _tak_tak_tak_ fired at higheagle, distance 3 with no deflection. 2 points. Damage B (Base:3,Stb:-1,Dice:+3).
2. higheagle fired at _tak_tak_tak_, distance 3 with no deflection. 3 points. Damage B (Base:3,Dice:+5).
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