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Membership20years 330days ago.
Last Login4h 58' ago.
Last Move4h 56' ago.
_tak_tak_tak_ This user accept private emails.

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City:kent (United Kingdom)
Personal Data:Male, born: March 25 1964
HomePage or other cool site:http://www.justgiving.com/andywheeler2
Membership22years 361days ago.
Last Login132days 18h ago.
Last Move4h 51' ago.
wheelnut This user accept private emails.

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Advanced with no pilot killed chits Blue Max Game 868937, Turn 32 - Ended game
The Map
Situations, Special messages & Tail.
Planes status


Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the Aug 17 - Runner Vs. Dancer - 2 players scenario, on a 12x10 hex board, and there are 2 players in this game.
This game was created by 1year 333days ago with this short description: This is a league game. This is a Challenge Game.
The game ended 1year 300days ago, and _tak_tak_tak_ was the game winner
League info
This game is part of league number: 14033 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1_tak_tak_tak_0---431-
2wheelnut0-Out-320Yes

Victory type: Marginal victory, winning side: Allied.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 32 - All events
31. wheelnut Retired honorably
30. wheelnut damaged by fire.
30. _tak_tak_tak_ fired at wheelnut, distance 1 with no deflection. 11 points. Damage RRRR (Base:7,Stb:+1,Speed:-1,Tail:+2,Fired:+1,Long:+1,Dice:+5).
30. wheelnut's plane is on fire.
29. _tak_tak_tak_ fired at wheelnut, distance 3 with no deflection. 1 points. No relevant damages. (Base:3,Speed:-3,Long:+1,Dice:+1).
13. wheelnut fired at _tak_tak_tak_, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Stb:-1,Speed:-3,Tail:+1).
2. wheelnut fired at _tak_tak_tak_, distance 3 with no deflection. 2 points. Damage B (Base:3,Stb:-1,Dice:+3).
2. _tak_tak_tak_ fired at wheelnut, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Speed:-3).
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