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Advanced with no pilot killed chits Blue Max Game 868892, Turn 20 - Ended game
The Map
Situations, Special messages & Tail.
Planes status






Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the Britfits and Albatros D.III scenario, on a 10x10 hex board, and there are 6 players in this game.
This game was created by 1year 336days ago with this short description: This is a league game. This is a Challenge Game.
The game ended 1year 293days ago, and wetty11 was the game winner
League info
This game is part of league number: 14031 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1wetty112--Yes997-
2_tak_tak_tak_0---374-
3wheelnut0---304-
4higheagle0-Out-370-
5Eustache0YesOut-38-1-
6docmortand0YesOut-4-1-

Victory type: Strategic victory, winning side: German.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 20 - All events
19. higheagle higheagle crash down due to consequences of fire damages.
19. higheagle damaged by fire.
18. higheagle damaged by fire.
18. higheagle fired at wheelnut, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3).
18. wheelnut fired at higheagle, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Speed:-3,1Gun:-3,Tail:+1,Long:+1).
18. _tak_tak_tak_ fired at higheagle, distance 3 with no deflection. 4 points. Damage BB (Base:3,Tail:+1,Dice:+5).
17. higheagle's plane smoke turned into fire.
17. higheagle fired at _tak_tak_tak_, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+6).
16. higheagle fired at wheelnut, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+5).
15. higheagle fired at wetty11, distance 1 with deflection. 6 points. Damage R (Base:7,Stb:+2,Speed:-1,1Gun:-2,Defl:-1,Long:+1,Dice:+5).
15. wheelnut fired at higheagle, distance 1 with deflection. 6 points. Damage BR (Base:7,Stb:+1,1Gun:-2,Defl:-1,Long:+1,Dice:+6).
15. higheagle's plane is smoking.
14. Eustache was shot down by wetty11.
14. higheagle fired at wheelnut, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3).
14. wetty11 fired at Eustache, distance 1 with deflection. 8 points. Damage RRR (Base:7,Stb:+1,Defl:-1,Long:+1,Dice:+6).
13. higheagle fired at _tak_tak_tak_, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3).
13. Eustache fired at wetty11, distance 1 with deflection. 7 points. Damage R (Base:7,Stb:+2,1Gun:-2,Defl:-1,Long:+1,Dice:+4).
13. _tak_tak_tak_ fired at higheagle, distance 3 with deflection. 1 points. Damage B (Base:3,Defl:-3,Tail:+1,Dice:+6).
12. higheagle fired at _tak_tak_tak_, distance 2 with no deflection. 4 points. Damage BB (Base:4,Stb:+1,1Gun:-2,Fired:+1,Dice:+5).
12. _tak_tak_tak_ fired at higheagle, distance 2 with no deflection. 4 points. Damage R (Base:4,Dice:+6).
11. higheagle fired at _tak_tak_tak_, distance 2 with deflection. 2 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Fired:+1,Dice:+1).
11. Eustache fired at wheelnut, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+6).
11. wheelnut fired at Eustache, distance 2 with deflection. 2 points. No relevant damages. (Base:4,Speed:-2,Defl:-2,Tail:+1,Fired:+1,Dice:+2).
10. higheagle fired at _tak_tak_tak_, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+6).
10. Eustache fired at wetty11, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3).
10. wheelnut fired at Eustache, distance 3 with no deflection. 3 points. Damage B (Base:3,Dice:+3).
9. higheagle fired at wheelnut, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3).
9. wetty11 fired at Eustache, distance 2 with deflection. 3 points. Damage B (Base:4,Defl:-2,Tail:+1,Dice:+3).
8. higheagle fired at wetty11, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,1Gun:-3,Defl:-3).
8. Eustache fired at wheelnut, distance 2 with deflection. 1 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+2).
7. higheagle fired at wetty11, distance 2 with deflection. 2 points. No relevant damages. (Base:4,Stb:+1,1Gun:-2,Defl:-2,Fired:+1,Dice:+2).
7. Eustache fired at _tak_tak_tak_, distance 1 with deflection. 6 points. Damage B (Base:7,Stb:+2,Speed:-1,1Gun:-2,Defl:-1,Long:+1,Dice:+1).
7. _tak_tak_tak_ fired at higheagle, distance 3 with deflection. 1 points. No relevant damages. (Base:3,Defl:-3,Tail:+1,Dice:+3).
6. higheagle fired at wetty11, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2).
6. Eustache fired at wetty11, distance 1 with deflection. 7 points. Damage R (Base:7,Stb:+2,1Gun:-2,Defl:-1,Long:+1,Dice:+3).
6. wetty11 fired at Eustache, distance 1 with deflection. 8 points. Damage R (Base:7,Stb:+1,Defl:-1,Long:+1,Dice:+2).
6. _tak_tak_tak_ fired at Eustache, distance 2 with deflection. 4 points. Damage R (Base:4,Defl:-2,Tail:+1,Fired:+1,Dice:+6).
5. higheagle fired at _tak_tak_tak_, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+4).
5. Eustache fired at _tak_tak_tak_, distance 2 with no deflection. 3 points. Damage B (Base:4,Stb:+1,1Gun:-2,Dice:+3).
5. _tak_tak_tak_ fired at Eustache, distance 2 with no deflection. 4 points. Damage B (Base:4,Dice:+4).
4. docmortand was shot down by wetty11.
4. wetty11 fired at docmortand, distance 1 with no deflection. 11 points. Damage RRRR (Base:7,Stb:+1,Tail:+2,Long:+1,Dice:+5).
3. docmortand fired at wetty11, distance 2 with deflection. 1 points. Damage B (Base:4,Stb:+1,1Gun:-2,Defl:-2,Dice:+6).
2. higheagle fired at _tak_tak_tak_, distance 2 with deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Speed:-2,1Gun:-2,Defl:-2).
2. Eustache fired at _tak_tak_tak_, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Defl:-3).
1. higheagle fired at _tak_tak_tak_, distance 3 with no deflection. 1 points. No relevant damages. (Base:3,Stb:+1,1Gun:-3,Dice:+3).
1. _tak_tak_tak_ fired at higheagle, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Speed:-3).
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