City: | Bologna (Italy) | Personal Data: | Male, born: October 24 1976 | HomePage or other cool site: | http://www.icsm.it | Membership | 8years 205days ago. | Last Login | 21h 10' ago. | Last Move | 21h 10' ago. | Clostermann | This user accept private emails. |
Click for more info.City: | Nashville, TN (United States) | Personal Data: | Male, born: September 15 1960 | HomePage or other cool site: | http://Also playing as Mongoose | Membership | 19years 199days ago. | Last Login | 2h 51' ago. | Last Move | 2h 51' ago. | pokerguy     | This user accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Advanced Blue Max Game 868336, Turn 23 - Ended game Situations, Special messages & Tail. Combat Value Table Range in Hexes | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | -1 | -1 | -2 | -2 | Short burst | - | - | - | - | Medium burst | +1 | +1 | +1 | +2 | Long burst | +1 | +1 | +2 | +3 | Stability A | - | - | +1 | +2 | Stability B | -1 | - | - | +1 | Stability C | +2 | +2 | +3 | - | Target stalled | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | -3 | -2 | -2 | -2 | Attacker's has a single gun | -3 | -2 | -1 | - | Firing with deflection | - | +1 | +1 | +2 | Fired at target last turn | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the Late war, 2 players scenario, on a 8x8 hex board, and there are 2 players in this game. This game was created by 351days 2h ago with this short description: This is a league game. This is a Challenge Game. The game ended 342days 14h ago, and Clostermann was the game winner |
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| Current turn: 23 - All events 22. pokerguy Retired honorably | 21. Clostermann fired at pokerguy, distance 2 with no deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Tail:+1,Fired:+1,Long:+1,Jammed). | 20. Clostermann fired at pokerguy, distance 2 with no deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Tail:+1,Fired:+1,Long:+1,Jammed). | 19. Clostermann fired at pokerguy, distance 2 with no deflection. 0 points. No relevant damages. (Base:4,Stb:+1,Tail:+1,Fired:+1,Long:+1,Jammed). | 18. Clostermann fired at pokerguy, distance 1 with no deflection. 0 points. No relevant damages. (Base:7,Stb:+2,Tail:+2,Fired:+1,Long:+1,Jammed). | 17. Clostermann fired at pokerguy, distance 1 with no deflection. 0 points. No relevant damages. (Base:7,Stb:+2,Tail:+2,Fired:+1,Long:+1,Jammed). | 16. Clostermann fired at pokerguy, distance 1 with deflection. 0 points. No relevant damages. (Base:7,Stb:+2,Defl:-1,Fired:+1,Long:+1,Jammed). | 15. Clostermann's plane fire extinguished. | 15. Clostermann damaged by fire. | 15. pokerguy fired at Clostermann, distance 1 with no deflection. 10 points. Damage RRRR (Base:7,Stb:+2,Long:+1,Dice:+6). | 15. Clostermann's plane is on fire. | 15. Clostermann fired at pokerguy, distance 1 with no deflection. 10 points. Damage R (Base:7,Stb:+2,Long:+1,Dice:+1). | 4. pokerguy's plane fire extinguished. | 4. pokerguy damaged by fire. | 3. pokerguy damaged by fire. | 3. pokerguy fired at Clostermann, distance 2 with no deflection. 6 points. Damage B (Base:4,Stb:+1,Long:+1,Dice:+2). | 3. Clostermann fired at pokerguy, distance 2 with no deflection. 6 points. Damage R (Base:4,Stb:+1,Long:+1,Dice:+5). | 3. pokerguy's plane is on fire. | 1. Clostermann's plane smoke extinguished. | 1. pokerguy fired at Clostermann, distance 3 with no deflection. 5 points. Damage B (Base:3,Stb:+1,Long:+1,Dice:+3). | 1. Clostermann's plane is smoking. | 1. Clostermann fired at pokerguy, distance 3 with no deflection. 5 points. Damage R (Base:3,Stb:+1,Long:+1,Dice:+6). |
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