City:Vaduz (Liechtenstein)
HomePage or other cool site:http://www.news.li/
Membership19years 323days ago.
Last Login3h 11' ago.
Last Move1h 25' ago.
_tak_tak_tak_ This user accept private emails.

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City:Bologna (Italy)
Personal Data:Male, born: October 24 1976
HomePage or other cool site:http://www.icsm.it
Membership8years 205days ago.
Last Login22h 10' ago.
Last Move22h 9' ago.
Clostermann This user accept private emails.

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Advanced Blue Max Game 868332, Turn 17 - Ended game
The Map
Situations, Special messages & Tail.
Planes status


Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the Late war, 2 players scenario, on a 8x8 hex board, and there are 2 players in this game.
This game was created by 351days 3h ago with this short description: This is a league game. This is a Challenge Game.
The game ended 343days 9h ago, and _tak_tak_tak_ was the game winner
League info
This game is part of league number: 14013 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1_tak_tak_tak_1YesOut-710-
2Clostermann1YesOut-660-

Victory type: Draw, winning side: None.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 17 - All events
16. _tak_tak_tak_ was shot down by Clostermann.
16. Clostermann was shot down by _tak_tak_tak_.
16. _tak_tak_tak_ fired at Clostermann, distance 1 with no deflection. 10 points. Damage RRRR (Base:7,Stb:+2,Long:+1,Dice:+6).
16. Clostermann's plane EXPLODED!
16. Clostermann fired at _tak_tak_tak_, distance 1 with no deflection. 10 points. Damage RRR (Base:7,Stb:+2,Long:+1,Dice:+4).
16. _tak_tak_tak_ Pilot killed!
14. _tak_tak_tak_ fired at Clostermann, distance 1 with no deflection. 12 points. Damage RRRR (Base:7,Stb:+2,Tail:+2,Fired:+1,Dice:+4).
14. Clostermann fired at _tak_tak_tak_, distance 1 with no deflection. 10 points. Damage RRR (Base:7,Stb:+2,Long:+1,Dice:+4).
13. _tak_tak_tak_ fired at Clostermann, distance 3 with deflection. 2 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Tail:+1,Dice:+2).
10. _tak_tak_tak_ fired at Clostermann, distance 3 with deflection. 2 points. Damage B (Base:3,Stb:+1,Defl:-3,Tail:+1,Dice:+3).
7. _tak_tak_tak_ fired at Clostermann, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+3).
7. Clostermann fired at _tak_tak_tak_, distance 2 with no deflection. 6 points. Damage R (Base:4,Stb:+1,Long:+1,Dice:+5).
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