City: | Bologna (Italy) | Personal Data: | Male, born: October 24 1976 | HomePage or other cool site: | http://www.icsm.it | Membership | 8years 205days ago. | Last Login | 20h 52' ago. | Last Move | 20h 51' ago. | Clostermann | This user accept private emails. |
Click for more info.City: | Atlanta (United States) | Personal Data: | Male | Membership | 20years 181days ago. | Last Login | 4h 17' ago. | Last Move | 4h 6' ago. | DaGrinch | This user accept private emails. |
Click for more info.City: | Houston, TX, USA (United States) | Personal Data: | Male, born: July 05 1975 | Membership | 17years 331days ago. | Last Login | 10h 16' ago. | Last Move | 10h 3' ago. | docmortand   | This user accept private emails. |
Click for more info.City: | Nashville, TN (United States) | Personal Data: | Male, born: September 15 1960 | HomePage or other cool site: | http://Also playing as Mongoose | Membership | 19years 199days ago. | Last Login | 2h 32' ago. | Last Move | 2h 32' ago. | pokerguy     | This user accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Advanced Blue Max Game 865552, Turn 32 - Ended game Situations, Special messages & Tail. Combat Value Table Range in Hexes | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | -1 | -1 | -2 | -2 | Short burst | - | - | - | - | Medium burst | +1 | +1 | +1 | +2 | Long burst | +1 | +1 | +2 | +3 | Stability A | - | - | +1 | +2 | Stability B | -1 | - | - | +1 | Stability C | +2 | +2 | +3 | - | Target stalled | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | -3 | -2 | -2 | -2 | Attacker's has a single gun | -3 | -2 | -1 | - | Firing with deflection | - | +1 | +1 | +2 | Fired at target last turn | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the Late war, double trouble. scenario, on a 8x8 hex board, and there are 4 players in this game. This game was created by 1year 127days ago with this short description: This is a league game. This is a Challenge Game. The game ended 1year 95days ago, and pokerguy was the game winner |
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| Current turn: 32 - All events 28. pokerguy Retired honorably | 26. pokerguy fired at DaGrinch, distance 3 with no deflection. 5 points. Damage B (Base:3,Stb:+1,Long:+1,Dice:+2). | 26. DaGrinch fired at pokerguy, distance 3 with no deflection. 5 points. Damage B (Base:3,Stb:+1,Long:+1,Dice:+3). | 25. Clostermann fired at DaGrinch, distance 2 with no deflection. 6 points. Damage BB (Base:4,Stb:+1,Long:+1,Dice:+3). | 25. DaGrinch fired at Clostermann, distance 2 with no deflection. 7 points. Damage RR (Base:4,Stb:+1,Tail:+1,Fired:+1,Dice:+6). | 24. DaGrinch fired at Clostermann, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+3). | 23. DaGrinch fired at pokerguy, distance 3 with deflection. 1 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Dice:+2). | 21. pokerguy fired at DaGrinch, distance 3 with deflection. 2 points. Damage B (Base:3,Stb:+1,Defl:-3,Long:+1,Dice:+3). | 21. Clostermann fired at DaGrinch, distance 3 with deflection. 2 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Long:+1,Dice:+2). | 16. docmortand was shot down by pokerguy. | 16. pokerguy fired at docmortand, distance 1 with no deflection. 12 points. Damage RRRRRR (Base:7,Stb:+2,Tail:+2,Long:+1,Dice:+6). | 16. docmortand fired at Clostermann, distance 3 with deflection. 2 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Tail:+1,Dice:+2). | 15. pokerguy fired at DaGrinch, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Long:+1,Jammed). | 15. DaGrinch fired at pokerguy, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+4). | 15. docmortand fired at Clostermann, distance 2 with no deflection. 6 points. Damage BB (Base:4,Stb:+1,Tail:+1,Dice:+3). | 13. Clostermann fired at DaGrinch, distance 1 with deflection. 9 points. Damage BRRR (Base:7,Stb:+2,Defl:-1,Long:+1,Dice:+6). | 12. pokerguy fired at docmortand, distance 2 with deflection. 5 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Long:+1,Dice:+2). | 12. DaGrinch fired at pokerguy, distance 1 with deflection. 8 points. Damage R (Base:7,Stb:+2,Defl:-1,Dice:+2). | 11. docmortand fired at Clostermann, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+3). | 10. pokerguy fired at docmortand, distance 1 with deflection. 9 points. Damage RR (Base:7,Stb:+2,Defl:-1,Long:+1,Dice:+4). | 9. DaGrinch's plane fire extinguished. | 9. DaGrinch damaged by fire. | 9. Clostermann fired at docmortand, distance 2 with deflection. 5 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Long:+1,Dice:+3). | 8. DaGrinch damaged by fire. | 8. pokerguy fired at docmortand, distance 3 with no deflection. 6 points. Damage B (Base:3,Stb:+1,Tail:+1,Long:+1,Dice:+2). | 7. DaGrinch's plane smoke turned into fire. | 6. Clostermann fired at DaGrinch, distance 3 with deflection. 2 points. Damage B (Base:3,Stb:+1,Defl:-3,Long:+1,Dice:+4). | 6. DaGrinch's plane is smoking. | 5. DaGrinch fired at pokerguy, distance 2 with deflection. 4 points. Damage BB (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+5). | 4. Clostermann fired at DaGrinch, distance 1 with no deflection. 10 points. Damage RR (Base:7,Stb:+2,Long:+1,Dice:+3). | 4. DaGrinch fired at Clostermann, distance 1 with no deflection. 9 points. Damage RR (Base:7,Stb:+2,Dice:+4). | 2. pokerguy fired at docmortand, distance 3 with no deflection. 5 points. Damage R (Base:3,Stb:+1,Long:+1,Dice:+6). | 2. docmortand fired at pokerguy, distance 3 with no deflection. 1 points. Damage B (Base:3,Stb:+1,Speed:-3,Dice:+4). |
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