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Advanced with no pilot killed chits Blue Max Game 865507, Turn 37 - Ended game
The Map
Situations, Special messages & Tail.
Planes status








Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the 4x4: Nieuports, S.E.s and Albatrosses scenario, on a 12x10 hex board, and there are 8 players in this game.
This game was created by 1year 130days ago with this short description: This is a league game. This is a Challenge Game.
The game ended 1year 55days ago, and _tak_tak_tak_ was the game winner
League info
This game is part of league number: 13917 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1_tak_tak_tak_1--Yes1295-
2deadline1-Out-684Yes
3dcr661YesOut-1013-
4sbadranga0-Out-153-
5Hollander1--Yes832-
6treenk960-Out-110-
7BlackSheep0YesOut-47-1-
8Rekton0YesOut-32-1-

Victory type: Tactical victory, winning side: Allied.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 37 - All events
32. _tak_tak_tak_ fired at Hollander, distance 2 with deflection. 3 points. Damage B (Base:4,Defl:-2,Long:+1,Dice:+5).
29. _tak_tak_tak_ fired at Hollander, distance 2 with deflection. 3 points. Damage B (Base:4,Defl:-2,Tail:+1,Dice:+4).
26. _tak_tak_tak_ fired at Hollander, distance 3 with deflection. 1 points. No relevant damages. (Base:3,Defl:-3,Tail:+1,Dice:+1).
25. _tak_tak_tak_ fired at Hollander, distance 3 with no deflection. 4 points. Damage B (Base:3,Tail:+1,Dice:+2).
25. deadline Retired honorably
24. _tak_tak_tak_ fired at Hollander, distance 3 with no deflection. 4 points. Damage B (Base:3,Tail:+1,Dice:+4).
23. dcr66 was shot down by Hollander.
23. Hollander fired at dcr66, distance 3 with no deflection. 4 points. Damage R (Base:3,Tail:+1,Dice:+6).
22. Hollander fired at dcr66, distance 2 with no deflection. 5 points. Damage B (Base:4,Tail:+1,Dice:+2).
19. Hollander fired at dcr66, distance 2 with deflection. 3 points. Damage B (Base:4,Defl:-2,Tail:+1,Dice:+2).
18. BlackSheep was shot down by deadline.
18. BlackSheep was shot down by dcr66.
18. deadline fired at BlackSheep, distance 1 with deflection. 10 points. Damage RRRR (Base:7,Stb:+1,Defl:-1,Tail:+2,Long:+1,Dice:+6).
18. Hollander fired at deadline, distance 2 with deflection. 2 points. Damage B (Base:4,Stall:+2,Speed:-2,Defl:-2,Dice:+4).
18. dcr66 fired at BlackSheep, distance 1 with deflection. 11 points. Damage RRR (Base:7,Stb:+2,Defl:-1,Tail:+2,Long:+1,Dice:+3).
16. Rekton was shot down by _tak_tak_tak_.
16. _tak_tak_tak_ fired at Rekton, distance 1 with no deflection. 11 points. Damage RRRR (Base:7,Stb:+1,Tail:+2,Fired:+1,Dice:+5).
15. _tak_tak_tak_ fired at Rekton, distance 1 with deflection. 7 points. Damage RR (Base:7,Stb:+1,Defl:-1,Dice:+6).
15. BlackSheep fired at dcr66, distance 1 with no deflection. 8 points. Damage BR (Base:7,Stb:+1,Dice:+4).
15. dcr66 fired at BlackSheep, distance 1 with no deflection. 13 points. Damage RRRRRRR (Base:7,Stb:+2,Stall:+3,Long:+1,Dice:+6).
14. _tak_tak_tak_ fired at BlackSheep, distance 0 with no deflection. 11 points. Damage BR (Base:9,Stb:+2,Dice:+1).
14. deadline fired at Rekton, distance 2 with no deflection. 3 points. Damage BB (Base:4,Speed:-2,Tail:+1,Dice:+6).
14. sbadranga Retired
13. _tak_tak_tak_ fired at Rekton, distance 1 with deflection. 10 points. Damage BR (Base:7,Stb:+1,Defl:-1,Tail:+2,Fired:+1,Dice:+2).
13. BlackSheep fired at dcr66, distance 3 with deflection. 1 points. Damage B (Base:3,Defl:-3,Tail:+1,Dice:+5).
12. _tak_tak_tak_ fired at Rekton, distance 1 with no deflection. 10 points. Damage RR (Base:7,Stb:+1,Tail:+2,Dice:+3).
12. BlackSheep fired at dcr66, distance 3 with no deflection. 4 points. Damage B (Base:3,Tail:+1,Dice:+1).
12. Rekton fired at dcr66, distance 1 with deflection. 8 points. Damage BR (Base:7,Stb:+1,Defl:-1,Fired:+1,Dice:+4).
11. BlackSheep fired at dcr66, distance 2 with no deflection. 5 points. Damage B (Base:4,Tail:+1,Dice:+2).
11. Rekton fired at dcr66, distance 2 with deflection. 4 points. Damage R (Base:4,Defl:-2,Fired:+1,Long:+1,Dice:+6).
11. Hollander fired at dcr66, distance 2 with no deflection. 4 points. Damage B (Base:4,Dice:+2).
11. dcr66 fired at Hollander, distance 2 with no deflection. 6 points. Damage BB (Base:4,Stb:+1,Long:+1,Dice:+3).
10. Rekton fired at dcr66, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3).
10. sbadranga fired at Hollander, distance 2 with deflection. 4 points. Damage B (Base:4,Stb:+1,Defl:-2,Tail:+1,Dice:+3).
9. treenk96 Retired
8. BlackSheep fired at _tak_tak_tak_, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3).
8. dcr66 fired at treenk96, distance 1 with no deflection. 12 points. Damage RR (Base:7,Stb:+2,Tail:+2,Long:+1,Dice:+1).
8. sbadranga fired at treenk96, distance 1 with deflection. 10 points. Damage RRR (Base:7,Stb:+2,Speed:-1,Defl:-1,Tail:+2,Long:+1,Dice:+4).
7. BlackSheep fired at _tak_tak_tak_, distance 3 with deflection. 1 points. Damage B (Base:3,Defl:-3,Tail:+1,Dice:+6).
6. deadline fired at BlackSheep, distance 2 with no deflection. 6 points. Damage R (Base:4,Tail:+1,Fired:+1,Dice:+5).
6. BlackSheep fired at deadline, distance 2 with no deflection. 4 points. Damage BB (Base:4,Dice:+5).
6. Rekton fired at _tak_tak_tak_, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Speed:-3,Defl:-3).
6. treenk96 fired at dcr66, distance 1 with no deflection. 11 points. Damage RR (Base:7,Stb:+1,Speed:-1,Tail:+2,Fired:+1,Long:+1,Dice:+2).
6. Hollander fired at deadline, distance 3 with no deflection. 4 points. Damage B (Base:3,Tail:+1,Dice:+2).
6. dcr66 fired at treenk96, distance 1 with no deflection. 10 points. Damage RRRR (Base:7,Stb:+2,Long:+1,Dice:+6).
5. deadline fired at BlackSheep, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Speed:-3).
5. treenk96 fired at dcr66, distance 3 with no deflection. 4 points. Damage R (Base:3,Tail:+1,Dice:+6).
5. Hollander fired at sbadranga, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3).
5. sbadranga fired at treenk96, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,Defl:-2,Dice:+5).
4. _tak_tak_tak_'s plane fire extinguished.
4. _tak_tak_tak_ damaged by fire.
4. BlackSheep fired at _tak_tak_tak_, distance 1 with deflection. 7 points. Damage R (Base:7,Stb:+1,Defl:-1,Dice:+4).
4. Hollander fired at dcr66, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3).
4. dcr66 fired at Rekton, distance 2 with deflection. 2 points. Damage B (Base:4,Stb:+1,Speed:-2,Defl:-2,Long:+1,Dice:+5).
3. _tak_tak_tak_'s plane smoke turned into fire.
3. treenk96 fired at deadline, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3).
2. _tak_tak_tak_ fired at Rekton, distance 2 with no deflection. 4 points. Damage B (Base:4,Dice:+3).
2. Rekton fired at _tak_tak_tak_, distance 2 with no deflection. 5 points. Damage BB (Base:4,Long:+1,Dice:+4).
2. _tak_tak_tak_'s plane is smoking.
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