| City: | Vaduz (Liechtenstein) | | HomePage or other cool site: | http://www.news.li/ | | Membership | 20years 9days ago. | | Last Login | 19h 26' ago. | | Last Move | 19h 39' ago. | _tak_tak_tak_                     | This user accept private emails. |
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Click for more info.| City: | Madrid (Spain) | | Personal Data: | Male, born: April 16 1996 | | Membership | 1year 268days ago. | | Last Login | 329days 4h ago. | | Last Move | 347days 7h ago. | treenk96 | This user accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Advanced with no pilot killed chits Blue Max Game 865497, Turn 34 - Ended game Situations, Special messages & Tail. Combat Value Table Range in Hexes | | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | | -1 | -1 | -2 | -2 | Short burst | | - | - | - | - | Medium burst | | +1 | +1 | +1 | +2 | Long burst | | +1 | +1 | +2 | +3 | Stability A | | - | - | +1 | +2 | Stability B | | -1 | - | - | +1 | Stability C | | +2 | +2 | +3 | - | Target stalled | | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | | -3 | -2 | -2 | -2 | Attacker's has a single gun | | -3 | -2 | -1 | - | Firing with deflection | | - | +1 | +1 | +2 | Fired at target last turn | | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the 4x4: Nieuports, S.E.s and Albatrosses scenario, on a 12x10 hex board, and there are 8 players in this game. This game was created by 1year 182days ago with this short description: This is a league game. This is a Challenge Game. The game ended 1year 116days ago, and treenk96 was the game winner |
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| Current turn: 34 - All events | 33. BlackSheep was shot down by treenk96. | | 33. treenk96 fired at BlackSheep, distance 0 with no deflection. 13 points. Damage BRRR (Base:9,Stb:+2,Long:+2,Dice:+2). | | 33. deadline Retired honorably | | 32. BlackSheep fired at treenk96, distance 2 with no deflection. 6 points. Damage R (Base:4,Stb:+1,Tail:+1,Dice:+4). | | 27. BlackSheep fired at treenk96, distance 3 with deflection. 1 points. Damage B (Base:3,Stb:+1,Defl:-3,Dice:+6). | | 27. dcr66 Retired honorably | | 24. treenk96's plane fire extinguished. | | 24. treenk96 damaged by fire. | | 23. treenk96 damaged by fire. | | 23. dcr66 fired at BlackSheep, distance 2 with deflection. 3 points. No relevant damages. (Base:4,Defl:-2,Long:+1,Dice:+1). | | 22. treenk96 damaged by fire. | | 22. deadline fired at treenk96, distance 1 with deflection. 8 points. Damage RRR (Base:7,Stb:+1,Defl:-1,Long:+1,Dice:+6). | | 22. treenk96's plane is on fire. | | 22. _tak_tak_tak_ fired at BlackSheep, distance 2 with no deflection. 5 points. Damage R (Base:4,Long:+1,Dice:+6). | | 22. BlackSheep fired at _tak_tak_tak_, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+2). | | 21. deadline fired at _tak_tak_tak_, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Defl:-3). | | 14. sbadranga was shot down by _tak_tak_tak_. | | 14. sbadranga damaged by fire. | | 14. _tak_tak_tak_ fired at sbadranga, distance 1 with no deflection. 11 points. Damage RRR (Base:7,Stb:+1,Tail:+2,Long:+1,Dice:+3). | | 14. sbadranga's plane is on fire. | | 11. Hollander was shot down by sbadranga. | | 11. deadline fired at _tak_tak_tak_, distance 2 with deflection. 3 points. Damage BB (Base:4,Defl:-2,Tail:+1,Dice:+6). | | 11. sbadranga fired at Hollander, distance 1 with no deflection. 12 points. Damage RR (Base:7,Stb:+1,Tail:+2,Fired:+1,Long:+1,Dice:+1). | | 11. Hollander fired at deadline, distance 1 with deflection. 8 points. Damage BB (Base:7,Stb:+1,Defl:-1,Long:+1,Dice:+1). | | 10. sbadranga fired at Hollander, distance 2 with deflection. 2 points. No relevant damages. (Base:4,Defl:-2,Dice:+1). | | 10. treenk96 fired at deadline, distance 1 with deflection. 10 points. Damage RRR (Base:7,Stb:+1,Speed:-1,Defl:-1,Tail:+2,Fired:+1,Long:+1,Dice:+4). | | 9. Rekton was shot down by dcr66. | | 9. dcr66 fired at Rekton, distance 1 with deflection. 10 points. Damage RRRR (Base:7,Stb:+1,Defl:-1,Tail:+2,Long:+1,Dice:+6). | | 9. treenk96 fired at deadline, distance 3 with deflection. 1 points. Damage B (Base:3,Defl:-3,Tail:+1,Dice:+5). | | 8. sbadranga fired at dcr66, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Speed:-3,Defl:-3). | | 8. Rekton fired at Hollander, distance 1 with deflection. 7 points. Damage BB (Base:7,Stb:+2,1Gun:-2,Defl:-1,Long:+1,Dice:+2). | | 8. BlackSheep fired at dcr66, distance 1 with deflection. 10 points. Damage RRRR (Base:7,Stb:+2,Defl:-1,Tail:+2,Dice:+6). | | 7. _tak_tak_tak_ fired at sbadranga, distance 3 with deflection. 1 points. No relevant damages. (Base:3,Defl:-3,Tail:+1,Dice:+3). | | 7. BlackSheep fired at _tak_tak_tak_, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,Defl:-3). | | 6. sbadranga fired at dcr66, distance 1 with no deflection. 9 points. Damage RR (Base:7,Stb:+1,Long:+1,Dice:+4). | | 6. dcr66 fired at sbadranga, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+1,Long:+1,Dice:+1). | | 5. Hollander fired at Rekton, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+1,Long:+1,Dice:+2). | | 5. _tak_tak_tak_ fired at BlackSheep, distance 2 with no deflection. 2 points. Damage B (Base:4,Speed:-2,Dice:+3). | | 5. BlackSheep fired at _tak_tak_tak_, distance 2 with no deflection. 5 points. Damage R (Base:4,Stb:+1,Dice:+5). | | 4. treenk96 fired at sbadranga, distance 1 with deflection. 8 points. Damage R (Base:7,Stb:+1,Defl:-1,Long:+1,Dice:+2). | | 3. _tak_tak_tak_ fired at Rekton, distance 1 with deflection. 8 points. Damage R (Base:7,Stb:+1,Defl:-1,Fired:+1,Dice:+3). | | 3. treenk96 fired at Rekton, distance 2 with no deflection. 4 points. Damage B (Base:4,Dice:+2). | | 3. Rekton fired at treenk96, distance 2 with no deflection. 6 points. Damage B (Base:4,Stb:+1,Long:+1,Dice:+1). | | 2. _tak_tak_tak_ fired at Rekton, distance 3 with no deflection. 3 points. Damage B (Base:3,Dice:+2). | | 2. Rekton fired at _tak_tak_tak_, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+4). |
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